diff --git a/internal/game.go b/internal/game.go index 17109c2..4cf1991 100644 --- a/internal/game.go +++ b/internal/game.go @@ -80,13 +80,27 @@ func (g *Game) drawDebug() { g.img, fmt.Sprintf( "FPS: %0.2f"+ - "\nBall: x=%v, y=%v, speedX=%v, speedY=%v, radius=%v", + "\nBall: x=%v, y=%v, speedX=%v, speedY=%v, radius=%v"+ + "\nLeft paddle: x=%v, y=%v, speed=%v, width=%v, height=%v, isControlledByPlayer=%v"+ + "\nRight paddle: x=%v, y=%v, speed=%v, width=%v, height=%v, isControlledByPlayer=%v", ebiten.ActualFPS(), g.ball.x, g.ball.y, g.ball.speedX, g.ball.speedY, g.ball.r, + g.leftPaddle.x, + g.leftPaddle.y, + g.leftPaddle.speed, + g.leftPaddle.width, + g.leftPaddle.height, + g.leftPaddle.isControlledByPlayer, + g.rightPaddle.x, + g.rightPaddle.y, + g.rightPaddle.speed, + g.rightPaddle.width, + g.rightPaddle.height, + g.rightPaddle.isControlledByPlayer, ), ) }