bump github.com/tribalwarshelp/shared, add 2 new fields to Player graphql type: deletedAt and nameChanges, add 1 new field to Tribe graphql type: deletedAt
This commit is contained in:
parent
ebc2b95002
commit
df771d0503
2
go.mod
2
go.mod
|
@ -14,7 +14,7 @@ require (
|
|||
github.com/pkg/errors v0.9.1
|
||||
github.com/segmentio/encoding v0.1.14 // indirect
|
||||
github.com/tribalwarshelp/map-generator v0.0.0-20200623143352-cc037d744be2
|
||||
github.com/tribalwarshelp/shared v0.0.0-20200624131453-e04f1de1bf5c
|
||||
github.com/tribalwarshelp/shared v0.0.0-20200624134544-636239c5fd17
|
||||
github.com/vektah/gqlparser/v2 v2.0.1
|
||||
golang.org/x/sys v0.0.0-20200615200032-f1bc736245b1 // indirect
|
||||
gopkg.in/yaml.v2 v2.3.0 // indirect
|
||||
|
|
3
go.sum
3
go.sum
|
@ -179,12 +179,15 @@ github.com/tribalwarshelp/shared v0.0.0-20200623144748-aa834a01dce6 h1:WZ1oxHysF
|
|||
github.com/tribalwarshelp/shared v0.0.0-20200623144748-aa834a01dce6/go.mod h1:tf+2yTHasV6jAF3V2deZ9slNoCyBzC0fMdTjI7clf6Y=
|
||||
github.com/tribalwarshelp/shared v0.0.0-20200624131453-e04f1de1bf5c h1:sPu2tYRqZYAFwhJtZ4cDWLwanauQ4+4zlGEgdQNrVn4=
|
||||
github.com/tribalwarshelp/shared v0.0.0-20200624131453-e04f1de1bf5c/go.mod h1:tf+2yTHasV6jAF3V2deZ9slNoCyBzC0fMdTjI7clf6Y=
|
||||
github.com/tribalwarshelp/shared v0.0.0-20200624134544-636239c5fd17 h1:DUMz3ROe2nYRszZuu97LVIgdPrt8QBWAVouFlrucL8c=
|
||||
github.com/tribalwarshelp/shared v0.0.0-20200624134544-636239c5fd17/go.mod h1:tf+2yTHasV6jAF3V2deZ9slNoCyBzC0fMdTjI7clf6Y=
|
||||
github.com/ugorji/go v1.1.7 h1:/68gy2h+1mWMrwZFeD1kQialdSzAb432dtpeJ42ovdo=
|
||||
github.com/ugorji/go v1.1.7/go.mod h1:kZn38zHttfInRq0xu/PH0az30d+z6vm202qpg1oXVMw=
|
||||
github.com/ugorji/go/codec v1.1.7 h1:2SvQaVZ1ouYrrKKwoSk2pzd4A9evlKJb9oTL+OaLUSs=
|
||||
github.com/ugorji/go/codec v1.1.7/go.mod h1:Ax+UKWsSmolVDwsd+7N3ZtXu+yMGCf907BLYF3GoBXY=
|
||||
github.com/urfave/cli/v2 v2.1.1 h1:Qt8FeAtxE/vfdrLmR3rxR6JRE0RoVmbXu8+6kZtYU4k=
|
||||
github.com/urfave/cli/v2 v2.1.1/go.mod h1:SE9GqnLQmjVa0iPEY0f1w3ygNIYcIJ0OKPMoW2caLfQ=
|
||||
github.com/vektah/dataloaden v0.2.1-0.20190515034641-a19b9a6e7c9e h1:+w0Zm/9gaWpEAyDlU1eKOuk5twTjAjuevXqcJJw8hrg=
|
||||
github.com/vektah/dataloaden v0.2.1-0.20190515034641-a19b9a6e7c9e/go.mod h1:/HUdMve7rvxZma+2ZELQeNh88+003LL7Pf/CZ089j8U=
|
||||
github.com/vektah/gqlparser/v2 v2.0.1 h1:xgl5abVnsd4hkN9rk65OJID9bfcLSMuTaTcZj777q1o=
|
||||
github.com/vektah/gqlparser/v2 v2.0.1/go.mod h1:SyUiHgLATUR8BiYURfTirrTcGpcE+4XkV2se04Px1Ms=
|
||||
|
|
|
@ -8,7 +8,8 @@ import (
|
|||
)
|
||||
|
||||
type LangVersionDataLoaders struct {
|
||||
PlayerServersByID PlayerServersLoader
|
||||
PlayerServersByID PlayerServersLoader
|
||||
PlayerNameChangesByID PlayerNameChangesLoader
|
||||
}
|
||||
|
||||
func NewLangVersionDataLoaders(langTag models.LanguageTag, cfg Config) *LangVersionDataLoaders {
|
||||
|
@ -28,5 +29,20 @@ func NewLangVersionDataLoaders(langTag models.LanguageTag, cfg Config) *LangVers
|
|||
return inOrder, nil
|
||||
},
|
||||
},
|
||||
PlayerNameChangesByID: PlayerNameChangesLoader{
|
||||
wait: 2 * time.Millisecond,
|
||||
maxBatch: 0,
|
||||
fetch: func(keys []int) ([][]*models.PlayerNameChange, []error) {
|
||||
playerNameChangesByID, err := cfg.PlayerRepo.FetchNameChanges(context.Background(), langTag, keys...)
|
||||
if err != nil {
|
||||
return nil, []error{err}
|
||||
}
|
||||
inOrder := make([][]*models.PlayerNameChange, len(keys))
|
||||
for i, id := range keys {
|
||||
inOrder[i] = playerNameChangesByID[id]
|
||||
}
|
||||
return inOrder, nil
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,225 @@
|
|||
// Code generated by github.com/vektah/dataloaden, DO NOT EDIT.
|
||||
|
||||
package dataloaders
|
||||
|
||||
import (
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/tribalwarshelp/shared/models"
|
||||
)
|
||||
|
||||
// PlayerNameChangesLoaderConfig captures the config to create a new PlayerNameChangesLoader
|
||||
type PlayerNameChangesLoaderConfig struct {
|
||||
// Fetch is a method that provides the data for the loader
|
||||
Fetch func(keys []int) ([][]*models.PlayerNameChange, []error)
|
||||
|
||||
// Wait is how long wait before sending a batch
|
||||
Wait time.Duration
|
||||
|
||||
// MaxBatch will limit the maximum number of keys to send in one batch, 0 = not limit
|
||||
MaxBatch int
|
||||
}
|
||||
|
||||
// NewPlayerNameChangesLoader creates a new PlayerNameChangesLoader given a fetch, wait, and maxBatch
|
||||
func NewPlayerNameChangesLoader(config PlayerNameChangesLoaderConfig) *PlayerNameChangesLoader {
|
||||
return &PlayerNameChangesLoader{
|
||||
fetch: config.Fetch,
|
||||
wait: config.Wait,
|
||||
maxBatch: config.MaxBatch,
|
||||
}
|
||||
}
|
||||
|
||||
// PlayerNameChangesLoader batches and caches requests
|
||||
type PlayerNameChangesLoader struct {
|
||||
// this method provides the data for the loader
|
||||
fetch func(keys []int) ([][]*models.PlayerNameChange, []error)
|
||||
|
||||
// how long to done before sending a batch
|
||||
wait time.Duration
|
||||
|
||||
// this will limit the maximum number of keys to send in one batch, 0 = no limit
|
||||
maxBatch int
|
||||
|
||||
// INTERNAL
|
||||
|
||||
// lazily created cache
|
||||
cache map[int][]*models.PlayerNameChange
|
||||
|
||||
// the current batch. keys will continue to be collected until timeout is hit,
|
||||
// then everything will be sent to the fetch method and out to the listeners
|
||||
batch *playerNameChangesLoaderBatch
|
||||
|
||||
// mutex to prevent races
|
||||
mu sync.Mutex
|
||||
}
|
||||
|
||||
type playerNameChangesLoaderBatch struct {
|
||||
keys []int
|
||||
data [][]*models.PlayerNameChange
|
||||
error []error
|
||||
closing bool
|
||||
done chan struct{}
|
||||
}
|
||||
|
||||
// Load a PlayerNameChange by key, batching and caching will be applied automatically
|
||||
func (l *PlayerNameChangesLoader) Load(key int) ([]*models.PlayerNameChange, error) {
|
||||
return l.LoadThunk(key)()
|
||||
}
|
||||
|
||||
// LoadThunk returns a function that when called will block waiting for a PlayerNameChange.
|
||||
// This method should be used if you want one goroutine to make requests to many
|
||||
// different data loaders without blocking until the thunk is called.
|
||||
func (l *PlayerNameChangesLoader) LoadThunk(key int) func() ([]*models.PlayerNameChange, error) {
|
||||
l.mu.Lock()
|
||||
if it, ok := l.cache[key]; ok {
|
||||
l.mu.Unlock()
|
||||
return func() ([]*models.PlayerNameChange, error) {
|
||||
return it, nil
|
||||
}
|
||||
}
|
||||
if l.batch == nil {
|
||||
l.batch = &playerNameChangesLoaderBatch{done: make(chan struct{})}
|
||||
}
|
||||
batch := l.batch
|
||||
pos := batch.keyIndex(l, key)
|
||||
l.mu.Unlock()
|
||||
|
||||
return func() ([]*models.PlayerNameChange, error) {
|
||||
<-batch.done
|
||||
|
||||
var data []*models.PlayerNameChange
|
||||
if pos < len(batch.data) {
|
||||
data = batch.data[pos]
|
||||
}
|
||||
|
||||
var err error
|
||||
// its convenient to be able to return a single error for everything
|
||||
if len(batch.error) == 1 {
|
||||
err = batch.error[0]
|
||||
} else if batch.error != nil {
|
||||
err = batch.error[pos]
|
||||
}
|
||||
|
||||
if err == nil {
|
||||
l.mu.Lock()
|
||||
l.unsafeSet(key, data)
|
||||
l.mu.Unlock()
|
||||
}
|
||||
|
||||
return data, err
|
||||
}
|
||||
}
|
||||
|
||||
// LoadAll fetches many keys at once. It will be broken into appropriate sized
|
||||
// sub batches depending on how the loader is configured
|
||||
func (l *PlayerNameChangesLoader) LoadAll(keys []int) ([][]*models.PlayerNameChange, []error) {
|
||||
results := make([]func() ([]*models.PlayerNameChange, error), len(keys))
|
||||
|
||||
for i, key := range keys {
|
||||
results[i] = l.LoadThunk(key)
|
||||
}
|
||||
|
||||
playerNameChanges := make([][]*models.PlayerNameChange, len(keys))
|
||||
errors := make([]error, len(keys))
|
||||
for i, thunk := range results {
|
||||
playerNameChanges[i], errors[i] = thunk()
|
||||
}
|
||||
return playerNameChanges, errors
|
||||
}
|
||||
|
||||
// LoadAllThunk returns a function that when called will block waiting for a PlayerNameChanges.
|
||||
// This method should be used if you want one goroutine to make requests to many
|
||||
// different data loaders without blocking until the thunk is called.
|
||||
func (l *PlayerNameChangesLoader) LoadAllThunk(keys []int) func() ([][]*models.PlayerNameChange, []error) {
|
||||
results := make([]func() ([]*models.PlayerNameChange, error), len(keys))
|
||||
for i, key := range keys {
|
||||
results[i] = l.LoadThunk(key)
|
||||
}
|
||||
return func() ([][]*models.PlayerNameChange, []error) {
|
||||
playerNameChanges := make([][]*models.PlayerNameChange, len(keys))
|
||||
errors := make([]error, len(keys))
|
||||
for i, thunk := range results {
|
||||
playerNameChanges[i], errors[i] = thunk()
|
||||
}
|
||||
return playerNameChanges, errors
|
||||
}
|
||||
}
|
||||
|
||||
// Prime the cache with the provided key and value. If the key already exists, no change is made
|
||||
// and false is returned.
|
||||
// (To forcefully prime the cache, clear the key first with loader.clear(key).prime(key, value).)
|
||||
func (l *PlayerNameChangesLoader) Prime(key int, value []*models.PlayerNameChange) bool {
|
||||
l.mu.Lock()
|
||||
var found bool
|
||||
if _, found = l.cache[key]; !found {
|
||||
// make a copy when writing to the cache, its easy to pass a pointer in from a loop var
|
||||
// and end up with the whole cache pointing to the same value.
|
||||
cpy := make([]*models.PlayerNameChange, len(value))
|
||||
copy(cpy, value)
|
||||
l.unsafeSet(key, cpy)
|
||||
}
|
||||
l.mu.Unlock()
|
||||
return !found
|
||||
}
|
||||
|
||||
// Clear the value at key from the cache, if it exists
|
||||
func (l *PlayerNameChangesLoader) Clear(key int) {
|
||||
l.mu.Lock()
|
||||
delete(l.cache, key)
|
||||
l.mu.Unlock()
|
||||
}
|
||||
|
||||
func (l *PlayerNameChangesLoader) unsafeSet(key int, value []*models.PlayerNameChange) {
|
||||
if l.cache == nil {
|
||||
l.cache = map[int][]*models.PlayerNameChange{}
|
||||
}
|
||||
l.cache[key] = value
|
||||
}
|
||||
|
||||
// keyIndex will return the location of the key in the batch, if its not found
|
||||
// it will add the key to the batch
|
||||
func (b *playerNameChangesLoaderBatch) keyIndex(l *PlayerNameChangesLoader, key int) int {
|
||||
for i, existingKey := range b.keys {
|
||||
if key == existingKey {
|
||||
return i
|
||||
}
|
||||
}
|
||||
|
||||
pos := len(b.keys)
|
||||
b.keys = append(b.keys, key)
|
||||
if pos == 0 {
|
||||
go b.startTimer(l)
|
||||
}
|
||||
|
||||
if l.maxBatch != 0 && pos >= l.maxBatch-1 {
|
||||
if !b.closing {
|
||||
b.closing = true
|
||||
l.batch = nil
|
||||
go b.end(l)
|
||||
}
|
||||
}
|
||||
|
||||
return pos
|
||||
}
|
||||
|
||||
func (b *playerNameChangesLoaderBatch) startTimer(l *PlayerNameChangesLoader) {
|
||||
time.Sleep(l.wait)
|
||||
l.mu.Lock()
|
||||
|
||||
// we must have hit a batch limit and are already finalizing this batch
|
||||
if b.closing {
|
||||
l.mu.Unlock()
|
||||
return
|
||||
}
|
||||
|
||||
l.batch = nil
|
||||
l.mu.Unlock()
|
||||
|
||||
b.end(l)
|
||||
}
|
||||
|
||||
func (b *playerNameChangesLoaderBatch) end(l *PlayerNameChangesLoader) {
|
||||
b.data, b.error = l.fetch(b.keys)
|
||||
close(b.done)
|
||||
}
|
|
@ -121,10 +121,12 @@ type ComplexityRoot struct {
|
|||
|
||||
Player struct {
|
||||
DailyGrowth func(childComplexity int) int
|
||||
DeletedAt func(childComplexity int) int
|
||||
Exist func(childComplexity int) int
|
||||
ID func(childComplexity int) int
|
||||
JoinedAt func(childComplexity int) int
|
||||
Name func(childComplexity int) int
|
||||
NameChanges func(childComplexity int) int
|
||||
Points func(childComplexity int) int
|
||||
Rank func(childComplexity int) int
|
||||
RankAtt func(childComplexity int) int
|
||||
|
@ -162,6 +164,12 @@ type ComplexityRoot struct {
|
|||
Tribe func(childComplexity int) int
|
||||
}
|
||||
|
||||
PlayerNameChange struct {
|
||||
ChangedOn func(childComplexity int) int
|
||||
NewName func(childComplexity int) int
|
||||
OldName func(childComplexity int) int
|
||||
}
|
||||
|
||||
PlayersList struct {
|
||||
Items func(childComplexity int) int
|
||||
Total func(childComplexity int) int
|
||||
|
@ -378,6 +386,7 @@ type ComplexityRoot struct {
|
|||
Tribe struct {
|
||||
AllPoints func(childComplexity int) int
|
||||
CreatedAt func(childComplexity int) int
|
||||
DeletedAt func(childComplexity int) int
|
||||
Dominance func(childComplexity int) int
|
||||
Exist func(childComplexity int) int
|
||||
ID func(childComplexity int) int
|
||||
|
@ -492,6 +501,7 @@ type LiveEnnoblementResolver interface {
|
|||
type PlayerResolver interface {
|
||||
Tribe(ctx context.Context, obj *models.Player) (*models.Tribe, error)
|
||||
Servers(ctx context.Context, obj *models.Player) ([]string, error)
|
||||
NameChanges(ctx context.Context, obj *models.Player) ([]*models.PlayerNameChange, error)
|
||||
}
|
||||
type PlayerHistoryRecordResolver interface {
|
||||
Player(ctx context.Context, obj *models.PlayerHistory) (*models.Player, error)
|
||||
|
@ -882,6 +892,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
|
|||
|
||||
return e.complexity.Player.DailyGrowth(childComplexity), true
|
||||
|
||||
case "Player.deletedAt":
|
||||
if e.complexity.Player.DeletedAt == nil {
|
||||
break
|
||||
}
|
||||
|
||||
return e.complexity.Player.DeletedAt(childComplexity), true
|
||||
|
||||
case "Player.exist":
|
||||
if e.complexity.Player.Exist == nil {
|
||||
break
|
||||
|
@ -910,6 +927,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
|
|||
|
||||
return e.complexity.Player.Name(childComplexity), true
|
||||
|
||||
case "Player.nameChanges":
|
||||
if e.complexity.Player.NameChanges == nil {
|
||||
break
|
||||
}
|
||||
|
||||
return e.complexity.Player.NameChanges(childComplexity), true
|
||||
|
||||
case "Player.points":
|
||||
if e.complexity.Player.Points == nil {
|
||||
break
|
||||
|
@ -1113,6 +1137,27 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
|
|||
|
||||
return e.complexity.PlayerHistoryRecord.Tribe(childComplexity), true
|
||||
|
||||
case "PlayerNameChange.changedOn":
|
||||
if e.complexity.PlayerNameChange.ChangedOn == nil {
|
||||
break
|
||||
}
|
||||
|
||||
return e.complexity.PlayerNameChange.ChangedOn(childComplexity), true
|
||||
|
||||
case "PlayerNameChange.newName":
|
||||
if e.complexity.PlayerNameChange.NewName == nil {
|
||||
break
|
||||
}
|
||||
|
||||
return e.complexity.PlayerNameChange.NewName(childComplexity), true
|
||||
|
||||
case "PlayerNameChange.oldName":
|
||||
if e.complexity.PlayerNameChange.OldName == nil {
|
||||
break
|
||||
}
|
||||
|
||||
return e.complexity.PlayerNameChange.OldName(childComplexity), true
|
||||
|
||||
case "PlayersList.items":
|
||||
if e.complexity.PlayersList.Items == nil {
|
||||
break
|
||||
|
@ -2278,6 +2323,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
|
|||
|
||||
return e.complexity.Tribe.CreatedAt(childComplexity), true
|
||||
|
||||
case "Tribe.deletedAt":
|
||||
if e.complexity.Tribe.DeletedAt == nil {
|
||||
break
|
||||
}
|
||||
|
||||
return e.complexity.Tribe.DeletedAt(childComplexity), true
|
||||
|
||||
case "Tribe.dominance":
|
||||
if e.complexity.Tribe.Dominance == nil {
|
||||
break
|
||||
|
@ -2942,7 +2994,13 @@ extend type Query {
|
|||
liveEnnoblements(server: String!): [LiveEnnoblement!]
|
||||
}
|
||||
`, BuiltIn: false},
|
||||
&ast.Source{Name: "schema/player.graphql", Input: `type Player {
|
||||
&ast.Source{Name: "schema/player.graphql", Input: `type PlayerNameChange {
|
||||
oldName: String!
|
||||
newName: String!
|
||||
changedOn: Time!
|
||||
}
|
||||
|
||||
type Player {
|
||||
id: Int!
|
||||
name: String!
|
||||
totalVillages: Int!
|
||||
|
@ -2959,8 +3017,10 @@ extend type Query {
|
|||
scoreTotal: Int!
|
||||
dailyGrowth: Int!
|
||||
joinedAt: Time!
|
||||
deletedAt: Time
|
||||
tribe: Tribe @goField(forceResolver: true)
|
||||
servers: [String!]! @goField(forceResolver: true)
|
||||
nameChanges: [PlayerNameChange!]! @goField(forceResolver: true)
|
||||
}
|
||||
|
||||
type PlayersList {
|
||||
|
@ -3057,6 +3117,12 @@ input PlayerFilter {
|
|||
joinedAtLT: Time
|
||||
joinedAtLTE: Time
|
||||
|
||||
deletedAt: Time
|
||||
deletedAtGT: Time
|
||||
deletedAtGTE: Time
|
||||
deletedAtLT: Time
|
||||
deletedAtLTE: Time
|
||||
|
||||
tribeID: [Int!]
|
||||
tribeFilter: TribeFilter
|
||||
|
||||
|
@ -3363,9 +3429,10 @@ extend type Query {
|
|||
rankDef: Int!
|
||||
scoreDef: Int!
|
||||
rankTotal: Int!
|
||||
scoreTotal: Int!
|
||||
dominance: Float!
|
||||
createdAt: Time!
|
||||
scoreTotal: Int!
|
||||
deletedAt: Time!
|
||||
}
|
||||
|
||||
type TribesList {
|
||||
|
@ -3467,6 +3534,12 @@ input TribeFilter {
|
|||
createdAtLT: Time
|
||||
createdAtLTE: Time
|
||||
|
||||
deletedAt: Time
|
||||
deletedAtGT: Time
|
||||
deletedAtGTE: Time
|
||||
deletedAtLT: Time
|
||||
deletedAtLTE: Time
|
||||
|
||||
offset: Int
|
||||
limit: Int
|
||||
sort: String
|
||||
|
@ -6121,6 +6194,37 @@ func (ec *executionContext) _Player_joinedAt(ctx context.Context, field graphql.
|
|||
return ec.marshalNTime2timeᚐTime(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _Player_deletedAt(ctx context.Context, field graphql.CollectedField, obj *models.Player) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
ret = graphql.Null
|
||||
}
|
||||
}()
|
||||
fc := &graphql.FieldContext{
|
||||
Object: "Player",
|
||||
Field: field,
|
||||
Args: nil,
|
||||
IsMethod: false,
|
||||
}
|
||||
|
||||
ctx = graphql.WithFieldContext(ctx, fc)
|
||||
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
|
||||
ctx = rctx // use context from middleware stack in children
|
||||
return obj.DeletedAt, nil
|
||||
})
|
||||
if err != nil {
|
||||
ec.Error(ctx, err)
|
||||
return graphql.Null
|
||||
}
|
||||
if resTmp == nil {
|
||||
return graphql.Null
|
||||
}
|
||||
res := resTmp.(time.Time)
|
||||
fc.Result = res
|
||||
return ec.marshalOTime2timeᚐTime(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _Player_tribe(ctx context.Context, field graphql.CollectedField, obj *models.Player) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
|
@ -6186,6 +6290,40 @@ func (ec *executionContext) _Player_servers(ctx context.Context, field graphql.C
|
|||
return ec.marshalNString2ᚕstringᚄ(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _Player_nameChanges(ctx context.Context, field graphql.CollectedField, obj *models.Player) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
ret = graphql.Null
|
||||
}
|
||||
}()
|
||||
fc := &graphql.FieldContext{
|
||||
Object: "Player",
|
||||
Field: field,
|
||||
Args: nil,
|
||||
IsMethod: true,
|
||||
}
|
||||
|
||||
ctx = graphql.WithFieldContext(ctx, fc)
|
||||
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
|
||||
ctx = rctx // use context from middleware stack in children
|
||||
return ec.resolvers.Player().NameChanges(rctx, obj)
|
||||
})
|
||||
if err != nil {
|
||||
ec.Error(ctx, err)
|
||||
return graphql.Null
|
||||
}
|
||||
if resTmp == nil {
|
||||
if !graphql.HasFieldError(ctx, fc) {
|
||||
ec.Errorf(ctx, "must not be null")
|
||||
}
|
||||
return graphql.Null
|
||||
}
|
||||
res := resTmp.([]*models.PlayerNameChange)
|
||||
fc.Result = res
|
||||
return ec.marshalNPlayerNameChange2ᚕᚖgithubᚗcomᚋtribalwarshelpᚋsharedᚋmodelsᚐPlayerNameChangeᚄ(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _PlayerHistory_total(ctx context.Context, field graphql.CollectedField, obj *PlayerHistory) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
|
@ -6721,6 +6859,108 @@ func (ec *executionContext) _PlayerHistoryRecord_createdAt(ctx context.Context,
|
|||
return ec.marshalNTime2timeᚐTime(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _PlayerNameChange_oldName(ctx context.Context, field graphql.CollectedField, obj *models.PlayerNameChange) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
ret = graphql.Null
|
||||
}
|
||||
}()
|
||||
fc := &graphql.FieldContext{
|
||||
Object: "PlayerNameChange",
|
||||
Field: field,
|
||||
Args: nil,
|
||||
IsMethod: false,
|
||||
}
|
||||
|
||||
ctx = graphql.WithFieldContext(ctx, fc)
|
||||
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
|
||||
ctx = rctx // use context from middleware stack in children
|
||||
return obj.OldName, nil
|
||||
})
|
||||
if err != nil {
|
||||
ec.Error(ctx, err)
|
||||
return graphql.Null
|
||||
}
|
||||
if resTmp == nil {
|
||||
if !graphql.HasFieldError(ctx, fc) {
|
||||
ec.Errorf(ctx, "must not be null")
|
||||
}
|
||||
return graphql.Null
|
||||
}
|
||||
res := resTmp.(string)
|
||||
fc.Result = res
|
||||
return ec.marshalNString2string(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _PlayerNameChange_newName(ctx context.Context, field graphql.CollectedField, obj *models.PlayerNameChange) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
ret = graphql.Null
|
||||
}
|
||||
}()
|
||||
fc := &graphql.FieldContext{
|
||||
Object: "PlayerNameChange",
|
||||
Field: field,
|
||||
Args: nil,
|
||||
IsMethod: false,
|
||||
}
|
||||
|
||||
ctx = graphql.WithFieldContext(ctx, fc)
|
||||
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
|
||||
ctx = rctx // use context from middleware stack in children
|
||||
return obj.NewName, nil
|
||||
})
|
||||
if err != nil {
|
||||
ec.Error(ctx, err)
|
||||
return graphql.Null
|
||||
}
|
||||
if resTmp == nil {
|
||||
if !graphql.HasFieldError(ctx, fc) {
|
||||
ec.Errorf(ctx, "must not be null")
|
||||
}
|
||||
return graphql.Null
|
||||
}
|
||||
res := resTmp.(string)
|
||||
fc.Result = res
|
||||
return ec.marshalNString2string(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _PlayerNameChange_changedOn(ctx context.Context, field graphql.CollectedField, obj *models.PlayerNameChange) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
ret = graphql.Null
|
||||
}
|
||||
}()
|
||||
fc := &graphql.FieldContext{
|
||||
Object: "PlayerNameChange",
|
||||
Field: field,
|
||||
Args: nil,
|
||||
IsMethod: false,
|
||||
}
|
||||
|
||||
ctx = graphql.WithFieldContext(ctx, fc)
|
||||
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
|
||||
ctx = rctx // use context from middleware stack in children
|
||||
return obj.ChangedOn, nil
|
||||
})
|
||||
if err != nil {
|
||||
ec.Error(ctx, err)
|
||||
return graphql.Null
|
||||
}
|
||||
if resTmp == nil {
|
||||
if !graphql.HasFieldError(ctx, fc) {
|
||||
ec.Errorf(ctx, "must not be null")
|
||||
}
|
||||
return graphql.Null
|
||||
}
|
||||
res := resTmp.(time.Time)
|
||||
fc.Result = res
|
||||
return ec.marshalNTime2timeᚐTime(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _PlayersList_items(ctx context.Context, field graphql.CollectedField, obj *PlayersList) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
|
@ -12550,6 +12790,40 @@ func (ec *executionContext) _Tribe_rankTotal(ctx context.Context, field graphql.
|
|||
return ec.marshalNInt2int(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _Tribe_scoreTotal(ctx context.Context, field graphql.CollectedField, obj *models.Tribe) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
ret = graphql.Null
|
||||
}
|
||||
}()
|
||||
fc := &graphql.FieldContext{
|
||||
Object: "Tribe",
|
||||
Field: field,
|
||||
Args: nil,
|
||||
IsMethod: false,
|
||||
}
|
||||
|
||||
ctx = graphql.WithFieldContext(ctx, fc)
|
||||
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
|
||||
ctx = rctx // use context from middleware stack in children
|
||||
return obj.ScoreTotal, nil
|
||||
})
|
||||
if err != nil {
|
||||
ec.Error(ctx, err)
|
||||
return graphql.Null
|
||||
}
|
||||
if resTmp == nil {
|
||||
if !graphql.HasFieldError(ctx, fc) {
|
||||
ec.Errorf(ctx, "must not be null")
|
||||
}
|
||||
return graphql.Null
|
||||
}
|
||||
res := resTmp.(int)
|
||||
fc.Result = res
|
||||
return ec.marshalNInt2int(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _Tribe_dominance(ctx context.Context, field graphql.CollectedField, obj *models.Tribe) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
|
@ -12618,7 +12892,7 @@ func (ec *executionContext) _Tribe_createdAt(ctx context.Context, field graphql.
|
|||
return ec.marshalNTime2timeᚐTime(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _Tribe_scoreTotal(ctx context.Context, field graphql.CollectedField, obj *models.Tribe) (ret graphql.Marshaler) {
|
||||
func (ec *executionContext) _Tribe_deletedAt(ctx context.Context, field graphql.CollectedField, obj *models.Tribe) (ret graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
|
@ -12635,7 +12909,7 @@ func (ec *executionContext) _Tribe_scoreTotal(ctx context.Context, field graphql
|
|||
ctx = graphql.WithFieldContext(ctx, fc)
|
||||
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
|
||||
ctx = rctx // use context from middleware stack in children
|
||||
return obj.ScoreTotal, nil
|
||||
return obj.DeletedAt, nil
|
||||
})
|
||||
if err != nil {
|
||||
ec.Error(ctx, err)
|
||||
|
@ -12647,9 +12921,9 @@ func (ec *executionContext) _Tribe_scoreTotal(ctx context.Context, field graphql
|
|||
}
|
||||
return graphql.Null
|
||||
}
|
||||
res := resTmp.(int)
|
||||
res := resTmp.(time.Time)
|
||||
fc.Result = res
|
||||
return ec.marshalNInt2int(ctx, field.Selections, res)
|
||||
return ec.marshalNTime2timeᚐTime(ctx, field.Selections, res)
|
||||
}
|
||||
|
||||
func (ec *executionContext) _TribeChangeRecord_player(ctx context.Context, field graphql.CollectedField, obj *models.TribeChange) (ret graphql.Marshaler) {
|
||||
|
@ -16140,6 +16414,36 @@ func (ec *executionContext) unmarshalInputPlayerFilter(ctx context.Context, obj
|
|||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAt":
|
||||
var err error
|
||||
it.DeletedAt, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAtGT":
|
||||
var err error
|
||||
it.DeletedAtGT, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAtGTE":
|
||||
var err error
|
||||
it.DeletedAtGTE, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAtLT":
|
||||
var err error
|
||||
it.DeletedAtLT, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAtLTE":
|
||||
var err error
|
||||
it.DeletedAtLTE, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "tribeID":
|
||||
var err error
|
||||
it.TribeID, err = ec.unmarshalOInt2ᚕintᚄ(ctx, v)
|
||||
|
@ -16944,6 +17248,36 @@ func (ec *executionContext) unmarshalInputTribeFilter(ctx context.Context, obj i
|
|||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAt":
|
||||
var err error
|
||||
it.DeletedAt, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAtGT":
|
||||
var err error
|
||||
it.DeletedAtGT, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAtGTE":
|
||||
var err error
|
||||
it.DeletedAtGTE, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAtLT":
|
||||
var err error
|
||||
it.DeletedAtLT, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "deletedAtLTE":
|
||||
var err error
|
||||
it.DeletedAtLTE, err = ec.unmarshalOTime2timeᚐTime(ctx, v)
|
||||
if err != nil {
|
||||
return it, err
|
||||
}
|
||||
case "offset":
|
||||
var err error
|
||||
it.Offset, err = ec.unmarshalOInt2int(ctx, v)
|
||||
|
@ -17756,6 +18090,8 @@ func (ec *executionContext) _Player(ctx context.Context, sel ast.SelectionSet, o
|
|||
if out.Values[i] == graphql.Null {
|
||||
atomic.AddUint32(&invalids, 1)
|
||||
}
|
||||
case "deletedAt":
|
||||
out.Values[i] = ec._Player_deletedAt(ctx, field, obj)
|
||||
case "tribe":
|
||||
field := field
|
||||
out.Concurrently(i, func() (res graphql.Marshaler) {
|
||||
|
@ -17781,6 +18117,20 @@ func (ec *executionContext) _Player(ctx context.Context, sel ast.SelectionSet, o
|
|||
}
|
||||
return res
|
||||
})
|
||||
case "nameChanges":
|
||||
field := field
|
||||
out.Concurrently(i, func() (res graphql.Marshaler) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
}
|
||||
}()
|
||||
res = ec._Player_nameChanges(ctx, field, obj)
|
||||
if res == graphql.Null {
|
||||
atomic.AddUint32(&invalids, 1)
|
||||
}
|
||||
return res
|
||||
})
|
||||
default:
|
||||
panic("unknown field " + strconv.Quote(field.Name))
|
||||
}
|
||||
|
@ -17925,6 +18275,43 @@ func (ec *executionContext) _PlayerHistoryRecord(ctx context.Context, sel ast.Se
|
|||
return out
|
||||
}
|
||||
|
||||
var playerNameChangeImplementors = []string{"PlayerNameChange"}
|
||||
|
||||
func (ec *executionContext) _PlayerNameChange(ctx context.Context, sel ast.SelectionSet, obj *models.PlayerNameChange) graphql.Marshaler {
|
||||
fields := graphql.CollectFields(ec.OperationContext, sel, playerNameChangeImplementors)
|
||||
|
||||
out := graphql.NewFieldSet(fields)
|
||||
var invalids uint32
|
||||
for i, field := range fields {
|
||||
switch field.Name {
|
||||
case "__typename":
|
||||
out.Values[i] = graphql.MarshalString("PlayerNameChange")
|
||||
case "oldName":
|
||||
out.Values[i] = ec._PlayerNameChange_oldName(ctx, field, obj)
|
||||
if out.Values[i] == graphql.Null {
|
||||
invalids++
|
||||
}
|
||||
case "newName":
|
||||
out.Values[i] = ec._PlayerNameChange_newName(ctx, field, obj)
|
||||
if out.Values[i] == graphql.Null {
|
||||
invalids++
|
||||
}
|
||||
case "changedOn":
|
||||
out.Values[i] = ec._PlayerNameChange_changedOn(ctx, field, obj)
|
||||
if out.Values[i] == graphql.Null {
|
||||
invalids++
|
||||
}
|
||||
default:
|
||||
panic("unknown field " + strconv.Quote(field.Name))
|
||||
}
|
||||
}
|
||||
out.Dispatch()
|
||||
if invalids > 0 {
|
||||
return graphql.Null
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
var playersListImplementors = []string{"PlayersList"}
|
||||
|
||||
func (ec *executionContext) _PlayersList(ctx context.Context, sel ast.SelectionSet, obj *PlayersList) graphql.Marshaler {
|
||||
|
@ -19342,6 +19729,11 @@ func (ec *executionContext) _Tribe(ctx context.Context, sel ast.SelectionSet, ob
|
|||
if out.Values[i] == graphql.Null {
|
||||
invalids++
|
||||
}
|
||||
case "scoreTotal":
|
||||
out.Values[i] = ec._Tribe_scoreTotal(ctx, field, obj)
|
||||
if out.Values[i] == graphql.Null {
|
||||
invalids++
|
||||
}
|
||||
case "dominance":
|
||||
out.Values[i] = ec._Tribe_dominance(ctx, field, obj)
|
||||
if out.Values[i] == graphql.Null {
|
||||
|
@ -19352,8 +19744,8 @@ func (ec *executionContext) _Tribe(ctx context.Context, sel ast.SelectionSet, ob
|
|||
if out.Values[i] == graphql.Null {
|
||||
invalids++
|
||||
}
|
||||
case "scoreTotal":
|
||||
out.Values[i] = ec._Tribe_scoreTotal(ctx, field, obj)
|
||||
case "deletedAt":
|
||||
out.Values[i] = ec._Tribe_deletedAt(ctx, field, obj)
|
||||
if out.Values[i] == graphql.Null {
|
||||
invalids++
|
||||
}
|
||||
|
@ -20288,6 +20680,57 @@ func (ec *executionContext) marshalNPlayerHistoryRecord2ᚖgithubᚗcomᚋtribal
|
|||
return ec._PlayerHistoryRecord(ctx, sel, v)
|
||||
}
|
||||
|
||||
func (ec *executionContext) marshalNPlayerNameChange2githubᚗcomᚋtribalwarshelpᚋsharedᚋmodelsᚐPlayerNameChange(ctx context.Context, sel ast.SelectionSet, v models.PlayerNameChange) graphql.Marshaler {
|
||||
return ec._PlayerNameChange(ctx, sel, &v)
|
||||
}
|
||||
|
||||
func (ec *executionContext) marshalNPlayerNameChange2ᚕᚖgithubᚗcomᚋtribalwarshelpᚋsharedᚋmodelsᚐPlayerNameChangeᚄ(ctx context.Context, sel ast.SelectionSet, v []*models.PlayerNameChange) graphql.Marshaler {
|
||||
ret := make(graphql.Array, len(v))
|
||||
var wg sync.WaitGroup
|
||||
isLen1 := len(v) == 1
|
||||
if !isLen1 {
|
||||
wg.Add(len(v))
|
||||
}
|
||||
for i := range v {
|
||||
i := i
|
||||
fc := &graphql.FieldContext{
|
||||
Index: &i,
|
||||
Result: &v[i],
|
||||
}
|
||||
ctx := graphql.WithFieldContext(ctx, fc)
|
||||
f := func(i int) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
ec.Error(ctx, ec.Recover(ctx, r))
|
||||
ret = nil
|
||||
}
|
||||
}()
|
||||
if !isLen1 {
|
||||
defer wg.Done()
|
||||
}
|
||||
ret[i] = ec.marshalNPlayerNameChange2ᚖgithubᚗcomᚋtribalwarshelpᚋsharedᚋmodelsᚐPlayerNameChange(ctx, sel, v[i])
|
||||
}
|
||||
if isLen1 {
|
||||
f(i)
|
||||
} else {
|
||||
go f(i)
|
||||
}
|
||||
|
||||
}
|
||||
wg.Wait()
|
||||
return ret
|
||||
}
|
||||
|
||||
func (ec *executionContext) marshalNPlayerNameChange2ᚖgithubᚗcomᚋtribalwarshelpᚋsharedᚋmodelsᚐPlayerNameChange(ctx context.Context, sel ast.SelectionSet, v *models.PlayerNameChange) graphql.Marshaler {
|
||||
if v == nil {
|
||||
if !graphql.HasFieldError(ctx, graphql.GetFieldContext(ctx)) {
|
||||
ec.Errorf(ctx, "must not be null")
|
||||
}
|
||||
return graphql.Null
|
||||
}
|
||||
return ec._PlayerNameChange(ctx, sel, v)
|
||||
}
|
||||
|
||||
func (ec *executionContext) marshalNPlayersList2githubᚗcomᚋtribalwarshelpᚋapiᚋgraphqlᚋgeneratedᚐPlayersList(ctx context.Context, sel ast.SelectionSet, v PlayersList) graphql.Marshaler {
|
||||
return ec._PlayersList(ctx, sel, &v)
|
||||
}
|
||||
|
|
|
@ -94,3 +94,5 @@ models:
|
|||
model: github.com/tribalwarshelp/shared/models.TribeChange
|
||||
TribeChangeFilter:
|
||||
model: github.com/tribalwarshelp/shared/models.TribeChangeFilter
|
||||
PlayerNameChange:
|
||||
model: github.com/tribalwarshelp/shared/models.PlayerNameChange
|
||||
|
|
|
@ -31,6 +31,20 @@ func (r *playerResolver) Servers(ctx context.Context, obj *models.Player) ([]str
|
|||
return []string{}, nil
|
||||
}
|
||||
|
||||
func (r *playerResolver) NameChanges(ctx context.Context, obj *models.Player) ([]*models.PlayerNameChange, error) {
|
||||
langVersionDataLoaders := middleware.LangVersionDataLoadersFromContext(ctx)
|
||||
if langVersionDataLoaders != nil {
|
||||
serverKey, _ := getServer(ctx)
|
||||
if loaders, ok := langVersionDataLoaders[utils.LanguageTagFromServerKey(serverKey)]; ok {
|
||||
servers, err := loaders.PlayerNameChangesByID.Load(obj.ID)
|
||||
if err == nil {
|
||||
return servers, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
return []*models.PlayerNameChange{}, nil
|
||||
}
|
||||
|
||||
func (r *queryResolver) Players(ctx context.Context, server string, filter *models.PlayerFilter) (*generated.PlayersList, error) {
|
||||
var err error
|
||||
list := &generated.PlayersList{}
|
||||
|
|
|
@ -1,3 +1,9 @@
|
|||
type PlayerNameChange {
|
||||
oldName: String!
|
||||
newName: String!
|
||||
changedOn: Time!
|
||||
}
|
||||
|
||||
type Player {
|
||||
id: Int!
|
||||
name: String!
|
||||
|
@ -15,8 +21,10 @@ type Player {
|
|||
scoreTotal: Int!
|
||||
dailyGrowth: Int!
|
||||
joinedAt: Time!
|
||||
deletedAt: Time
|
||||
tribe: Tribe @goField(forceResolver: true)
|
||||
servers: [String!]! @goField(forceResolver: true)
|
||||
nameChanges: [PlayerNameChange!]! @goField(forceResolver: true)
|
||||
}
|
||||
|
||||
type PlayersList {
|
||||
|
@ -113,6 +121,12 @@ input PlayerFilter {
|
|||
joinedAtLT: Time
|
||||
joinedAtLTE: Time
|
||||
|
||||
deletedAt: Time
|
||||
deletedAtGT: Time
|
||||
deletedAtGTE: Time
|
||||
deletedAtLT: Time
|
||||
deletedAtLTE: Time
|
||||
|
||||
tribeID: [Int!]
|
||||
tribeFilter: TribeFilter
|
||||
|
||||
|
|
|
@ -13,9 +13,10 @@ type Tribe {
|
|||
rankDef: Int!
|
||||
scoreDef: Int!
|
||||
rankTotal: Int!
|
||||
scoreTotal: Int!
|
||||
dominance: Float!
|
||||
createdAt: Time!
|
||||
scoreTotal: Int!
|
||||
deletedAt: Time!
|
||||
}
|
||||
|
||||
type TribesList {
|
||||
|
@ -117,6 +118,12 @@ input TribeFilter {
|
|||
createdAtLT: Time
|
||||
createdAtLTE: Time
|
||||
|
||||
deletedAt: Time
|
||||
deletedAtGT: Time
|
||||
deletedAtGTE: Time
|
||||
deletedAtLT: Time
|
||||
deletedAtLTE: Time
|
||||
|
||||
offset: Int
|
||||
limit: Int
|
||||
sort: String
|
||||
|
|
|
@ -14,5 +14,6 @@ type FetchConfig struct {
|
|||
|
||||
type Repository interface {
|
||||
Fetch(ctx context.Context, cfg FetchConfig) ([]*models.Player, int, error)
|
||||
FetchNameChanges(ctx context.Context, langTag models.LanguageTag, playerID ...int) (map[int][]*models.PlayerNameChange, error)
|
||||
FetchPlayerServers(ctx context.Context, langTag models.LanguageTag, playerID ...int) (map[int][]string, error)
|
||||
}
|
||||
|
|
|
@ -64,6 +64,23 @@ type fetchPlayerServersQueryResult struct {
|
|||
Servers []string `pg:",array"`
|
||||
}
|
||||
|
||||
func (repo *pgRepository) FetchNameChanges(ctx context.Context, langTag models.LanguageTag, playerID ...int) (map[int][]*models.PlayerNameChange, error) {
|
||||
data := []*models.PlayerNameChange{}
|
||||
if err := repo.Model(&data).
|
||||
Context(ctx).
|
||||
Where("lang_version_tag = ?", langTag).
|
||||
Where("player_id IN (?)", pg.In(playerID)).
|
||||
Select(); err != nil && err != pg.ErrNoRows {
|
||||
return nil, errors.Wrap(err, "Internal server error")
|
||||
}
|
||||
|
||||
m := make(map[int][]*models.PlayerNameChange)
|
||||
for _, res := range data {
|
||||
m[res.PlayerID] = append(m[res.PlayerID], res)
|
||||
}
|
||||
return m, nil
|
||||
}
|
||||
|
||||
func (repo *pgRepository) FetchPlayerServers(ctx context.Context, langTag models.LanguageTag, playerID ...int) (map[int][]string, error) {
|
||||
data := []*fetchPlayerServersQueryResult{}
|
||||
if err := repo.Model(&models.PlayerToServer{}).
|
||||
|
|
Reference in New Issue