fix: add missing id fields

This commit is contained in:
Dawid Wysokiński 2021-07-05 18:49:01 +02:00
parent 6ea81f703f
commit ff73010c5c
8 changed files with 350 additions and 0 deletions

View File

@ -94,6 +94,7 @@ type ComplexityRoot struct {
DailyPlayerStatsRecord struct {
CreateDate func(childComplexity int) int
ID func(childComplexity int) int
Player func(childComplexity int) int
Points func(childComplexity int) int
Rank func(childComplexity int) int
@ -117,6 +118,7 @@ type ComplexityRoot struct {
AllPoints func(childComplexity int) int
CreateDate func(childComplexity int) int
Dominance func(childComplexity int) int
ID func(childComplexity int) int
Members func(childComplexity int) int
Points func(childComplexity int) int
Rank func(childComplexity int) int
@ -132,6 +134,7 @@ type ComplexityRoot struct {
Ennoblement struct {
EnnobledAt func(childComplexity int) int
ID func(childComplexity int) int
NewOwner func(childComplexity int) int
NewOwnerTribe func(childComplexity int) int
OldOwner func(childComplexity int) int
@ -212,6 +215,7 @@ type ComplexityRoot struct {
PlayerHistoryRecord struct {
CreateDate func(childComplexity int) int
ID func(childComplexity int) int
Player func(childComplexity int) int
Points func(childComplexity int) int
Rank func(childComplexity int) int
@ -441,6 +445,7 @@ type ComplexityRoot struct {
BarbarianVillages func(childComplexity int) int
BonusVillages func(childComplexity int) int
CreateDate func(childComplexity int) int
ID func(childComplexity int) int
InactivePlayers func(childComplexity int) int
InactiveTribes func(childComplexity int) int
PlayerVillages func(childComplexity int) int
@ -478,6 +483,7 @@ type ComplexityRoot struct {
TribeChangeRecord struct {
CreatedAt func(childComplexity int) int
ID func(childComplexity int) int
NewTribe func(childComplexity int) int
OldTribe func(childComplexity int) int
Player func(childComplexity int) int
@ -497,6 +503,7 @@ type ComplexityRoot struct {
AllPoints func(childComplexity int) int
CreateDate func(childComplexity int) int
Dominance func(childComplexity int) int
ID func(childComplexity int) int
Points func(childComplexity int) int
Rank func(childComplexity int) int
RankAtt func(childComplexity int) int
@ -868,6 +875,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
return e.complexity.DailyPlayerStatsRecord.CreateDate(childComplexity), true
case "DailyPlayerStatsRecord.id":
if e.complexity.DailyPlayerStatsRecord.ID == nil {
break
}
return e.complexity.DailyPlayerStatsRecord.ID(childComplexity), true
case "DailyPlayerStatsRecord.player":
if e.complexity.DailyPlayerStatsRecord.Player == nil {
break
@ -987,6 +1001,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
return e.complexity.DailyTribeStatsRecord.Dominance(childComplexity), true
case "DailyTribeStatsRecord.id":
if e.complexity.DailyTribeStatsRecord.ID == nil {
break
}
return e.complexity.DailyTribeStatsRecord.ID(childComplexity), true
case "DailyTribeStatsRecord.members":
if e.complexity.DailyTribeStatsRecord.Members == nil {
break
@ -1071,6 +1092,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
return e.complexity.Ennoblement.EnnobledAt(childComplexity), true
case "Ennoblement.id":
if e.complexity.Ennoblement.ID == nil {
break
}
return e.complexity.Ennoblement.ID(childComplexity), true
case "Ennoblement.newOwner":
if e.complexity.Ennoblement.NewOwner == nil {
break
@ -1463,6 +1491,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
return e.complexity.PlayerHistoryRecord.CreateDate(childComplexity), true
case "PlayerHistoryRecord.id":
if e.complexity.PlayerHistoryRecord.ID == nil {
break
}
return e.complexity.PlayerHistoryRecord.ID(childComplexity), true
case "PlayerHistoryRecord.player":
if e.complexity.PlayerHistoryRecord.Player == nil {
break
@ -2720,6 +2755,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
return e.complexity.ServerStatsRecord.CreateDate(childComplexity), true
case "ServerStatsRecord.id":
if e.complexity.ServerStatsRecord.ID == nil {
break
}
return e.complexity.ServerStatsRecord.ID(childComplexity), true
case "ServerStatsRecord.inactivePlayers":
if e.complexity.ServerStatsRecord.InactivePlayers == nil {
break
@ -2937,6 +2979,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
return e.complexity.TribeChangeRecord.CreatedAt(childComplexity), true
case "TribeChangeRecord.id":
if e.complexity.TribeChangeRecord.ID == nil {
break
}
return e.complexity.TribeChangeRecord.ID(childComplexity), true
case "TribeChangeRecord.newTribe":
if e.complexity.TribeChangeRecord.NewTribe == nil {
break
@ -3007,6 +3056,13 @@ func (e *executableSchema) Complexity(typeName, field string, childComplexity in
return e.complexity.TribeHistoryRecord.Dominance(childComplexity), true
case "TribeHistoryRecord.id":
if e.complexity.TribeHistoryRecord.ID == nil {
break
}
return e.complexity.TribeHistoryRecord.ID(childComplexity), true
case "TribeHistoryRecord.points":
if e.complexity.TribeHistoryRecord.Points == nil {
break
@ -3436,6 +3492,7 @@ type BuildingConfig {
}
`, BuiltIn: false},
{Name: "schema/daily_player_stats.graphql", Input: `type DailyPlayerStatsRecord {
id: Int!
player: Player @goField(forceResolver: true)
villages: Int!
points: Int!
@ -3479,6 +3536,7 @@ extend type Query {
}
`, BuiltIn: false},
{Name: "schema/daily_tribe_stats.graphql", Input: `type DailyTribeStatsRecord {
id: Int!
tribe: Tribe @goField(forceResolver: true)
members: Int!
villages: Int!
@ -3527,6 +3585,7 @@ extend type Query {
name: String
) on INPUT_FIELD_DEFINITION | FIELD_DEFINITION`, BuiltIn: false},
{Name: "schema/ennoblements.graphql", Input: `type Ennoblement {
id: Int!
village: Village @goField(forceResolver: true)
newOwner: Player @goField(forceResolver: true)
newOwnerTribe: Tribe @goField(forceResolver: true)
@ -3768,6 +3827,7 @@ extend type Query {
}
`, BuiltIn: false},
{Name: "schema/player_history.graphql", Input: `type PlayerHistoryRecord {
id: Int!
player: Player @goField(forceResolver: true)
totalVillages: Int!
points: Int!
@ -4017,6 +4077,7 @@ type ServerConfig {
}
`, BuiltIn: false},
{Name: "schema/server_stats.graphql", Input: `type ServerStatsRecord {
id: Int!
activePlayers: Int!
inactivePlayers: Int!
players: Int!
@ -4230,6 +4291,7 @@ extend type Query {
}
`, BuiltIn: false},
{Name: "schema/tribe_change.graphql", Input: `type TribeChangeRecord {
id: Int!
player: Player @goField(forceResolver: true)
oldTribe: Tribe @goField(forceResolver: true)
newTribe: Tribe @goField(forceResolver: true)
@ -4279,6 +4341,7 @@ extend type Query {
}
`, BuiltIn: false},
{Name: "schema/tribe_history.graphql", Input: `type TribeHistoryRecord {
id: Int!
tribe: Tribe @goField(forceResolver: true)
totalVillages: Int!
totalMembers: Int!
@ -6433,6 +6496,41 @@ func (ec *executionContext) _DailyPlayerStats_items(ctx context.Context, field g
return ec.marshalODailyPlayerStatsRecord2ᚕᚖgithubᚗcomᚋtribalwarshelpᚋsharedᚋtwᚋtwmodelᚐDailyPlayerStatsᚄ(ctx, field.Selections, res)
}
func (ec *executionContext) _DailyPlayerStatsRecord_id(ctx context.Context, field graphql.CollectedField, obj *twmodel.DailyPlayerStats) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
ec.Error(ctx, ec.Recover(ctx, r))
ret = graphql.Null
}
}()
fc := &graphql.FieldContext{
Object: "DailyPlayerStatsRecord",
Field: field,
Args: nil,
IsMethod: false,
IsResolver: false,
}
ctx = graphql.WithFieldContext(ctx, fc)
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
ctx = rctx // use context from middleware stack in children
return obj.ID, nil
})
if err != nil {
ec.Error(ctx, err)
return graphql.Null
}
if resTmp == nil {
if !graphql.HasFieldError(ctx, fc) {
ec.Errorf(ctx, "must not be null")
}
return graphql.Null
}
res := resTmp.(int)
fc.Result = res
return ec.marshalNInt2int(ctx, field.Selections, res)
}
func (ec *executionContext) _DailyPlayerStatsRecord_player(ctx context.Context, field graphql.CollectedField, obj *twmodel.DailyPlayerStats) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
@ -6952,6 +7050,41 @@ func (ec *executionContext) _DailyTribeStats_items(ctx context.Context, field gr
return ec.marshalODailyTribeStatsRecord2ᚕᚖgithubᚗcomᚋtribalwarshelpᚋsharedᚋtwᚋtwmodelᚐDailyTribeStatsᚄ(ctx, field.Selections, res)
}
func (ec *executionContext) _DailyTribeStatsRecord_id(ctx context.Context, field graphql.CollectedField, obj *twmodel.DailyTribeStats) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
ec.Error(ctx, ec.Recover(ctx, r))
ret = graphql.Null
}
}()
fc := &graphql.FieldContext{
Object: "DailyTribeStatsRecord",
Field: field,
Args: nil,
IsMethod: false,
IsResolver: false,
}
ctx = graphql.WithFieldContext(ctx, fc)
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
ctx = rctx // use context from middleware stack in children
return obj.ID, nil
})
if err != nil {
ec.Error(ctx, err)
return graphql.Null
}
if resTmp == nil {
if !graphql.HasFieldError(ctx, fc) {
ec.Errorf(ctx, "must not be null")
}
return graphql.Null
}
res := resTmp.(int)
fc.Result = res
return ec.marshalNInt2int(ctx, field.Selections, res)
}
func (ec *executionContext) _DailyTribeStatsRecord_tribe(ctx context.Context, field graphql.CollectedField, obj *twmodel.DailyTribeStats) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
@ -7439,6 +7572,41 @@ func (ec *executionContext) _DailyTribeStatsRecord_createDate(ctx context.Contex
return ec.marshalNTime2timeᚐTime(ctx, field.Selections, res)
}
func (ec *executionContext) _Ennoblement_id(ctx context.Context, field graphql.CollectedField, obj *twmodel.Ennoblement) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
ec.Error(ctx, ec.Recover(ctx, r))
ret = graphql.Null
}
}()
fc := &graphql.FieldContext{
Object: "Ennoblement",
Field: field,
Args: nil,
IsMethod: false,
IsResolver: false,
}
ctx = graphql.WithFieldContext(ctx, fc)
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
ctx = rctx // use context from middleware stack in children
return obj.ID, nil
})
if err != nil {
ec.Error(ctx, err)
return graphql.Null
}
if resTmp == nil {
if !graphql.HasFieldError(ctx, fc) {
ec.Errorf(ctx, "must not be null")
}
return graphql.Null
}
res := resTmp.(int)
fc.Result = res
return ec.marshalNInt2int(ctx, field.Selections, res)
}
func (ec *executionContext) _Ennoblement_village(ctx context.Context, field graphql.CollectedField, obj *twmodel.Ennoblement) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
@ -9366,6 +9534,41 @@ func (ec *executionContext) _PlayerHistory_items(ctx context.Context, field grap
return ec.marshalOPlayerHistoryRecord2ᚕᚖgithubᚗcomᚋtribalwarshelpᚋsharedᚋtwᚋtwmodelᚐPlayerHistoryᚄ(ctx, field.Selections, res)
}
func (ec *executionContext) _PlayerHistoryRecord_id(ctx context.Context, field graphql.CollectedField, obj *twmodel.PlayerHistory) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
ec.Error(ctx, ec.Recover(ctx, r))
ret = graphql.Null
}
}()
fc := &graphql.FieldContext{
Object: "PlayerHistoryRecord",
Field: field,
Args: nil,
IsMethod: false,
IsResolver: false,
}
ctx = graphql.WithFieldContext(ctx, fc)
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
ctx = rctx // use context from middleware stack in children
return obj.ID, nil
})
if err != nil {
ec.Error(ctx, err)
return graphql.Null
}
if resTmp == nil {
if !graphql.HasFieldError(ctx, fc) {
ec.Errorf(ctx, "must not be null")
}
return graphql.Null
}
res := resTmp.(int)
fc.Result = res
return ec.marshalNInt2int(ctx, field.Selections, res)
}
func (ec *executionContext) _PlayerHistoryRecord_player(ctx context.Context, field graphql.CollectedField, obj *twmodel.PlayerHistory) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
@ -15207,6 +15410,41 @@ func (ec *executionContext) _ServerStats_total(ctx context.Context, field graphq
return ec.marshalNInt2int(ctx, field.Selections, res)
}
func (ec *executionContext) _ServerStatsRecord_id(ctx context.Context, field graphql.CollectedField, obj *twmodel.ServerStats) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
ec.Error(ctx, ec.Recover(ctx, r))
ret = graphql.Null
}
}()
fc := &graphql.FieldContext{
Object: "ServerStatsRecord",
Field: field,
Args: nil,
IsMethod: false,
IsResolver: false,
}
ctx = graphql.WithFieldContext(ctx, fc)
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
ctx = rctx // use context from middleware stack in children
return obj.ID, nil
})
if err != nil {
ec.Error(ctx, err)
return graphql.Null
}
if resTmp == nil {
if !graphql.HasFieldError(ctx, fc) {
ec.Errorf(ctx, "must not be null")
}
return graphql.Null
}
res := resTmp.(int)
fc.Result = res
return ec.marshalNInt2int(ctx, field.Selections, res)
}
func (ec *executionContext) _ServerStatsRecord_activePlayers(ctx context.Context, field graphql.CollectedField, obj *twmodel.ServerStats) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
@ -16429,6 +16667,41 @@ func (ec *executionContext) _Tribe_deletedAt(ctx context.Context, field graphql.
return ec.marshalOTime2timeᚐTime(ctx, field.Selections, res)
}
func (ec *executionContext) _TribeChangeRecord_id(ctx context.Context, field graphql.CollectedField, obj *twmodel.TribeChange) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
ec.Error(ctx, ec.Recover(ctx, r))
ret = graphql.Null
}
}()
fc := &graphql.FieldContext{
Object: "TribeChangeRecord",
Field: field,
Args: nil,
IsMethod: false,
IsResolver: false,
}
ctx = graphql.WithFieldContext(ctx, fc)
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
ctx = rctx // use context from middleware stack in children
return obj.ID, nil
})
if err != nil {
ec.Error(ctx, err)
return graphql.Null
}
if resTmp == nil {
if !graphql.HasFieldError(ctx, fc) {
ec.Errorf(ctx, "must not be null")
}
return graphql.Null
}
res := resTmp.(int)
fc.Result = res
return ec.marshalNInt2int(ctx, field.Selections, res)
}
func (ec *executionContext) _TribeChangeRecord_player(ctx context.Context, field graphql.CollectedField, obj *twmodel.TribeChange) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
@ -16694,6 +16967,41 @@ func (ec *executionContext) _TribeHistory_items(ctx context.Context, field graph
return ec.marshalOTribeHistoryRecord2ᚕᚖgithubᚗcomᚋtribalwarshelpᚋsharedᚋtwᚋtwmodelᚐTribeHistoryᚄ(ctx, field.Selections, res)
}
func (ec *executionContext) _TribeHistoryRecord_id(ctx context.Context, field graphql.CollectedField, obj *twmodel.TribeHistory) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
ec.Error(ctx, ec.Recover(ctx, r))
ret = graphql.Null
}
}()
fc := &graphql.FieldContext{
Object: "TribeHistoryRecord",
Field: field,
Args: nil,
IsMethod: false,
IsResolver: false,
}
ctx = graphql.WithFieldContext(ctx, fc)
resTmp, err := ec.ResolverMiddleware(ctx, func(rctx context.Context) (interface{}, error) {
ctx = rctx // use context from middleware stack in children
return obj.ID, nil
})
if err != nil {
ec.Error(ctx, err)
return graphql.Null
}
if resTmp == nil {
if !graphql.HasFieldError(ctx, fc) {
ec.Errorf(ctx, "must not be null")
}
return graphql.Null
}
res := resTmp.(int)
fc.Result = res
return ec.marshalNInt2int(ctx, field.Selections, res)
}
func (ec *executionContext) _TribeHistoryRecord_tribe(ctx context.Context, field graphql.CollectedField, obj *twmodel.TribeHistory) (ret graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
@ -22347,6 +22655,11 @@ func (ec *executionContext) _DailyPlayerStatsRecord(ctx context.Context, sel ast
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("DailyPlayerStatsRecord")
case "id":
out.Values[i] = ec._DailyPlayerStatsRecord_id(ctx, field, obj)
if out.Values[i] == graphql.Null {
atomic.AddUint32(&invalids, 1)
}
case "player":
field := field
out.Concurrently(i, func() (res graphql.Marshaler) {
@ -22469,6 +22782,11 @@ func (ec *executionContext) _DailyTribeStatsRecord(ctx context.Context, sel ast.
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("DailyTribeStatsRecord")
case "id":
out.Values[i] = ec._DailyTribeStatsRecord_id(ctx, field, obj)
if out.Values[i] == graphql.Null {
atomic.AddUint32(&invalids, 1)
}
case "tribe":
field := field
out.Concurrently(i, func() (res graphql.Marshaler) {
@ -22567,6 +22885,11 @@ func (ec *executionContext) _Ennoblement(ctx context.Context, sel ast.SelectionS
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("Ennoblement")
case "id":
out.Values[i] = ec._Ennoblement_id(ctx, field, obj)
if out.Values[i] == graphql.Null {
atomic.AddUint32(&invalids, 1)
}
case "village":
field := field
out.Concurrently(i, func() (res graphql.Marshaler) {
@ -23062,6 +23385,11 @@ func (ec *executionContext) _PlayerHistoryRecord(ctx context.Context, sel ast.Se
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("PlayerHistoryRecord")
case "id":
out.Values[i] = ec._PlayerHistoryRecord_id(ctx, field, obj)
if out.Values[i] == graphql.Null {
atomic.AddUint32(&invalids, 1)
}
case "player":
field := field
out.Concurrently(i, func() (res graphql.Marshaler) {
@ -24507,6 +24835,11 @@ func (ec *executionContext) _ServerStatsRecord(ctx context.Context, sel ast.Sele
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("ServerStatsRecord")
case "id":
out.Values[i] = ec._ServerStatsRecord_id(ctx, field, obj)
if out.Values[i] == graphql.Null {
invalids++
}
case "activePlayers":
out.Values[i] = ec._ServerStatsRecord_activePlayers(ctx, field, obj)
if out.Values[i] == graphql.Null {
@ -24723,6 +25056,11 @@ func (ec *executionContext) _TribeChangeRecord(ctx context.Context, sel ast.Sele
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("TribeChangeRecord")
case "id":
out.Values[i] = ec._TribeChangeRecord_id(ctx, field, obj)
if out.Values[i] == graphql.Null {
atomic.AddUint32(&invalids, 1)
}
case "player":
field := field
out.Concurrently(i, func() (res graphql.Marshaler) {
@ -24841,6 +25179,11 @@ func (ec *executionContext) _TribeHistoryRecord(ctx context.Context, sel ast.Sel
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("TribeHistoryRecord")
case "id":
out.Values[i] = ec._TribeHistoryRecord_id(ctx, field, obj)
if out.Values[i] == graphql.Null {
atomic.AddUint32(&invalids, 1)
}
case "tribe":
field := field
out.Concurrently(i, func() (res graphql.Marshaler) {

View File

@ -1,4 +1,5 @@
type DailyPlayerStatsRecord {
id: Int!
player: Player @goField(forceResolver: true)
villages: Int!
points: Int!

View File

@ -1,4 +1,5 @@
type DailyTribeStatsRecord {
id: Int!
tribe: Tribe @goField(forceResolver: true)
members: Int!
villages: Int!

View File

@ -1,4 +1,5 @@
type Ennoblement {
id: Int!
village: Village @goField(forceResolver: true)
newOwner: Player @goField(forceResolver: true)
newOwnerTribe: Tribe @goField(forceResolver: true)

View File

@ -1,4 +1,5 @@
type PlayerHistoryRecord {
id: Int!
player: Player @goField(forceResolver: true)
totalVillages: Int!
points: Int!

View File

@ -1,4 +1,5 @@
type ServerStatsRecord {
id: Int!
activePlayers: Int!
inactivePlayers: Int!
players: Int!

View File

@ -1,4 +1,5 @@
type TribeChangeRecord {
id: Int!
player: Player @goField(forceResolver: true)
oldTribe: Tribe @goField(forceResolver: true)
newTribe: Tribe @goField(forceResolver: true)

View File

@ -1,4 +1,5 @@
type TribeHistoryRecord {
id: Int!
tribe: Tribe @goField(forceResolver: true)
totalVillages: Int!
totalMembers: Int!