chore: update golangci config
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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This commit is contained in:
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e246883f94
commit
ad9673cef5
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@ -5,10 +5,15 @@ run:
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linters:
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disable-all: true
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enable:
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- asasalint
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- asciicheck
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- bodyclose
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- bidichk
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- exportloopref
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- depguard
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- errcheck
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- gocritic
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- gosec
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- gofmt
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- goimports
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- gosimple
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@ -43,6 +48,9 @@ linters:
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- errname
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- forcetypeassert
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- durationcheck
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- predeclared
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- promlinter
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- wastedassign
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linters-settings:
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tagliatelle:
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@ -19,17 +19,11 @@ func NewSnapshotPublisher(publisher message.Publisher, marshaler CommandEventMar
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}
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func (s *SnapshotPublisher) CmdCreatePlayers(ctx context.Context, payloads ...domain.CreateSnapshotsCmdPayload) error {
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if err := s.publishCmdCreate(ctx, playersCmdCreateSnapshots, payloads...); err != nil {
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return err
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}
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return nil
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return s.publishCmdCreate(ctx, playersCmdCreateSnapshots, payloads...)
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}
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func (s *SnapshotPublisher) CmdCreateTribes(ctx context.Context, payloads ...domain.CreateSnapshotsCmdPayload) error {
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if err := s.publishCmdCreate(ctx, tribesCmdCreateSnapshots, payloads...); err != nil {
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return err
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}
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return nil
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return s.publishCmdCreate(ctx, tribesCmdCreateSnapshots, payloads...)
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}
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func (s *SnapshotPublisher) publishCmdCreate(
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@ -869,16 +869,16 @@ func TestPlayer_listOtherServers(t *testing.T) {
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Open: true,
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}
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var playerID int64 = 998
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playerIdStr := strconv.FormatInt(playerID, 10)
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playerIDStr := strconv.FormatInt(playerID, 10)
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player := domain.PlayerWithRelations{
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Player: domain.Player{
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ID: playerID,
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Name: "name " + playerIdStr,
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Name: "name " + playerIDStr,
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NumVillages: 1,
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Points: 2,
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Rank: 3,
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TribeID: 4,
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ProfileURL: "profile-" + playerIdStr,
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ProfileURL: "profile-" + playerIDStr,
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BestRank: 1234,
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BestRankAt: time.Now(),
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MostPoints: 1235,
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@ -942,12 +942,12 @@ func TestPlayer_listOtherServers(t *testing.T) {
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ScoreTotal: 1,
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},
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ID: playerID,
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Name: "name " + playerIdStr,
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Name: "name " + playerIDStr,
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NumVillages: 5,
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Points: 4,
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Rank: 2,
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TribeID: 1234,
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ProfileURL: "profile-" + playerIdStr,
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ProfileURL: "profile-" + playerIDStr,
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BestRank: 111,
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BestRankAt: now,
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MostPoints: 1112,
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@ -982,12 +982,12 @@ func TestPlayer_listOtherServers(t *testing.T) {
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ScoreTotal: 8,
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},
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ID: playerID,
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Name: "name " + playerIdStr,
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Name: "name " + playerIDStr,
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NumVillages: 2,
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Points: 3,
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Rank: 4,
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TribeID: 0,
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ProfileURL: "profile-" + playerIdStr,
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ProfileURL: "profile-" + playerIDStr,
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BestRank: 1117,
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BestRankAt: now,
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MostPoints: 1115,
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@ -1009,7 +1009,7 @@ func TestPlayer_listOtherServers(t *testing.T) {
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},
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versionCode: version.Code,
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serverKey: serverPL151.Key,
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playerID: playerIdStr,
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playerID: playerIDStr,
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expectedStatus: http.StatusOK,
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target: &model.ListPlayerOtherServersResp{},
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expectedResponse: &model.ListPlayerOtherServersResp{
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@ -1025,11 +1025,11 @@ func TestPlayer_listOtherServers(t *testing.T) {
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RankTotal: 2,
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ScoreTotal: 1,
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ID: playerID,
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Name: "name " + playerIdStr,
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Name: "name " + playerIDStr,
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NumVillages: 5,
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Points: 4,
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Rank: 2,
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ProfileURL: "profile-" + playerIdStr,
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ProfileURL: "profile-" + playerIDStr,
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BestRank: 111,
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BestRankAt: now,
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MostPoints: 1112,
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@ -1065,11 +1065,11 @@ func TestPlayer_listOtherServers(t *testing.T) {
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RankTotal: 7,
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ScoreTotal: 8,
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ID: playerID,
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Name: "name " + playerIdStr,
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Name: "name " + playerIDStr,
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NumVillages: 2,
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Points: 3,
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Rank: 4,
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ProfileURL: "profile-" + playerIdStr,
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ProfileURL: "profile-" + playerIDStr,
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BestRank: 1117,
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BestRankAt: now,
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MostPoints: 1115,
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@ -1127,12 +1127,12 @@ func TestPlayer_listOtherServers(t *testing.T) {
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ScoreTotal: 8,
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},
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ID: playerID,
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Name: "name " + playerIdStr,
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Name: "name " + playerIDStr,
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NumVillages: 2,
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Points: 3,
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Rank: 4,
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TribeID: 0,
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ProfileURL: "profile-" + playerIdStr,
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ProfileURL: "profile-" + playerIDStr,
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BestRank: 1117,
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BestRankAt: now,
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MostPoints: 1115,
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@ -1153,7 +1153,7 @@ func TestPlayer_listOtherServers(t *testing.T) {
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},
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versionCode: version.Code,
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serverKey: serverPL151.Key,
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playerID: playerIdStr,
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playerID: playerIDStr,
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queryParams: url.Values{
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"limit": []string{"1"},
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"offset": []string{"1"},
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@ -1213,7 +1213,7 @@ func TestPlayer_listOtherServers(t *testing.T) {
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},
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versionCode: version.Code,
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serverKey: serverPL151.Key,
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playerID: playerIdStr,
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playerID: playerIDStr,
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queryParams: url.Values{
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"limit": []string{"asd"},
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},
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@ -1236,7 +1236,7 @@ func TestPlayer_listOtherServers(t *testing.T) {
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},
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versionCode: version.Code,
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serverKey: serverPL151.Key,
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playerID: playerIdStr,
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playerID: playerIDStr,
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queryParams: url.Values{
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"offset": []string{"asd"},
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},
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@ -1257,7 +1257,7 @@ func TestPlayer_listOtherServers(t *testing.T) {
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},
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versionCode: version.Code + "2",
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serverKey: serverPL151.Key,
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playerID: playerIdStr,
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playerID: playerIDStr,
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expectedStatus: http.StatusNotFound,
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target: &model.ErrorResp{},
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expectedResponse: &model.ErrorResp{
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@ -1276,7 +1276,7 @@ func TestPlayer_listOtherServers(t *testing.T) {
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},
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versionCode: version.Code,
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serverKey: serverPL151.Key + "2",
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playerID: playerIdStr,
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playerID: playerIDStr,
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expectedStatus: http.StatusNotFound,
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target: &model.ErrorResp{},
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expectedResponse: &model.ErrorResp{
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@ -125,8 +125,8 @@ func TestEnnoblement_Refresh(t *testing.T) {
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}
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require.Equal(t, 1, client.GetEnnoblementsCallCount())
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_, argUrl, argSince := client.GetEnnoblementsArgsForCall(0)
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assert.Equal(t, tt.url, argUrl)
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_, argURL, argSince := client.GetEnnoblementsArgsForCall(0)
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assert.Equal(t, tt.url, argURL)
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if len(tt.ennoblementsRepo) > 0 {
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assert.Equal(t, tt.ennoblementsRepo[0].CreatedAt, argSince)
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} else {
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