168 lines
3.5 KiB
Go
168 lines
3.5 KiB
Go
package domaintest
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import (
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"math"
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"time"
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"gitea.dwysokinski.me/twhelp/corev3/internal/domain"
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"github.com/brianvoe/gofakeit/v7"
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"github.com/stretchr/testify/require"
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)
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type PlayerCursorConfig struct {
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ID int
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ServerKey string
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ODScoreAtt int
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ODScoreDef int
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ODScoreSup int
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ODScoreTotal int
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Points int
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DeletedAt time.Time
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}
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func NewPlayerCursor(tb TestingTB, opts ...func(cfg *PlayerCursorConfig)) domain.PlayerCursor {
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tb.Helper()
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cfg := &PlayerCursorConfig{
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ID: RandID(),
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ServerKey: RandServerKey(),
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ODScoreAtt: gofakeit.IntRange(0, math.MaxInt),
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ODScoreDef: gofakeit.IntRange(0, math.MaxInt),
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ODScoreSup: gofakeit.IntRange(0, math.MaxInt),
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ODScoreTotal: gofakeit.IntRange(0, math.MaxInt),
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Points: gofakeit.IntRange(0, math.MaxInt),
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DeletedAt: time.Time{},
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}
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for _, opt := range opts {
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opt(cfg)
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}
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pc, err := domain.NewPlayerCursor(
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cfg.ID,
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cfg.ServerKey,
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cfg.ODScoreAtt,
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cfg.ODScoreDef,
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cfg.ODScoreSup,
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cfg.ODScoreTotal,
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cfg.Points,
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cfg.DeletedAt,
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)
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require.NoError(tb, err)
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return pc
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}
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type PlayerConfig struct {
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ID int
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Points int
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NumVillages int
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ServerKey string
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TribeID int
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OD domain.OpponentsDefeated
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BestRank int
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BestRankAt time.Time
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MostPoints int
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MostPointsAt time.Time
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MostVillages int
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MostVillagesAt time.Time
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LastActivityAt time.Time
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DeletedAt time.Time
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}
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func NewPlayer(tb TestingTB, opts ...func(cfg *PlayerConfig)) domain.Player {
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tb.Helper()
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now := time.Now()
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cfg := &PlayerConfig{
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ID: RandID(),
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ServerKey: RandServerKey(),
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Points: gofakeit.IntRange(1, 10000),
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NumVillages: gofakeit.IntRange(1, 10000),
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TribeID: RandID(),
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OD: NewOpponentsDefeated(tb),
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BestRank: gofakeit.IntRange(1, 10000),
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BestRankAt: now,
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MostPoints: gofakeit.IntRange(1, 10000),
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MostPointsAt: now,
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MostVillages: gofakeit.IntRange(1, 10000),
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MostVillagesAt: now,
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LastActivityAt: now,
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DeletedAt: time.Time{},
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}
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for _, opt := range opts {
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opt(cfg)
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}
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p, err := domain.UnmarshalPlayerFromDatabase(
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cfg.ID,
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cfg.ServerKey,
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gofakeit.LetterN(50),
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cfg.NumVillages,
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cfg.Points,
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gofakeit.IntRange(1, 10000),
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cfg.TribeID,
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cfg.OD,
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gofakeit.URL(),
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cfg.BestRank,
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cfg.BestRankAt,
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cfg.MostPoints,
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cfg.MostPointsAt,
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cfg.MostVillages,
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cfg.MostVillagesAt,
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cfg.LastActivityAt,
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now,
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cfg.DeletedAt,
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)
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require.NoError(tb, err)
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return p
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}
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type PlayerWithRelationsConfig struct {
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ServerOptions []func(cfg *ServerConfig)
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PlayerOptions []func(cfg *PlayerConfig)
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TribeOptions []func(cfg *TribeConfig)
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}
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func NewPlayerWithRelations(tb TestingTB, opts ...func(cfg *PlayerWithRelationsConfig)) domain.PlayerWithRelations {
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tb.Helper()
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cfg := &PlayerWithRelationsConfig{}
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for _, opt := range opts {
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opt(cfg)
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}
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p := NewPlayer(tb, cfg.PlayerOptions...)
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cfg.ServerOptions = append([]func(cfg *ServerConfig){
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func(cfg *ServerConfig) {
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cfg.Key = p.ServerKey()
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},
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}, cfg.ServerOptions...)
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if p.TribeID() > 0 {
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cfg.TribeOptions = append([]func(cfg *TribeConfig){
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func(cfg *TribeConfig) {
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cfg.ID = p.ID()
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},
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}, cfg.TribeOptions...)
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}
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var tribe domain.TribeMeta
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if len(cfg.TribeOptions) > 0 {
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tribe = NewTribe(tb, cfg.TribeOptions...).Meta()
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}
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return p.WithRelations(
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NewServer(tb, cfg.ServerOptions...).Meta(),
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domain.NullTribeMeta{
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V: tribe,
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Valid: !tribe.IsZero(),
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},
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)
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}
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