core/internal/adapter/repository_bun_player.go

326 lines
9.4 KiB
Go

package adapter
import (
"context"
"database/sql"
"errors"
"fmt"
"time"
"gitea.dwysokinski.me/twhelp/core/internal/bun/bunmodel"
"gitea.dwysokinski.me/twhelp/core/internal/domain"
"github.com/uptrace/bun"
"github.com/uptrace/bun/dialect"
)
type PlayerBunRepository struct {
db bun.IDB
}
func NewPlayerBunRepository(db bun.IDB) *PlayerBunRepository {
return &PlayerBunRepository{db: db}
}
func (repo *PlayerBunRepository) CreateOrUpdate(ctx context.Context, params ...domain.CreatePlayerParams) error {
if len(params) == 0 {
return nil
}
now := time.Now()
players := make(bunmodel.Players, 0, len(params))
for _, p := range params {
base := p.Base()
players = append(players, bunmodel.Player{
ID: base.ID(),
ServerKey: p.ServerKey(),
Name: base.Name(),
NumVillages: base.NumVillages(),
Points: base.Points(),
Rank: base.Rank(),
TribeID: base.TribeID(),
ProfileURL: base.ProfileURL().String(),
BestRank: p.BestRank(),
BestRankAt: p.BestRankAt(),
MostPoints: p.MostPoints(),
MostPointsAt: p.MostPointsAt(),
MostVillages: p.MostVillages(),
MostVillagesAt: p.MostVillagesAt(),
LastActivityAt: p.LastActivityAt(),
CreatedAt: now,
OpponentsDefeated: bunmodel.NewOpponentsDefeated(base.OD()),
})
}
q := repo.db.NewInsert().
Model(&players)
//nolint:exhaustive
switch q.Dialect().Name() {
case dialect.PG:
q = q.On("CONFLICT ON CONSTRAINT players_pkey DO UPDATE")
case dialect.SQLite:
q = q.On("CONFLICT(id, server_key) DO UPDATE")
default:
q = q.Err(errors.New("unsupported dialect"))
}
if _, err := q.
Set("name = EXCLUDED.name").
Set("num_villages = EXCLUDED.num_villages").
Set("points = EXCLUDED.points").
Set("rank = EXCLUDED.rank").
Set("tribe_id = EXCLUDED.tribe_id").
Set("profile_url = EXCLUDED.profile_url").
Set("best_rank = EXCLUDED.best_rank").
Set("best_rank_at = EXCLUDED.best_rank_at").
Set("most_villages = EXCLUDED.most_villages").
Set("most_villages_at = EXCLUDED.most_villages_at").
Set("most_points = EXCLUDED.most_points").
Set("most_points_at = EXCLUDED.most_points_at").
Set("last_activity_at = EXCLUDED.last_activity_at").
Set("deleted_at = EXCLUDED.deleted_at").
Apply(appendODSetClauses).
Returning("").
Exec(ctx); err != nil {
return fmt.Errorf("something went wrong while inserting players into the db: %w", err)
}
return nil
}
func (repo *PlayerBunRepository) List(
ctx context.Context,
params domain.ListPlayersParams,
) (domain.ListPlayersResult, error) {
var players bunmodel.Players
if err := repo.db.NewSelect().
Model(&players).
Apply(listPlayersParamsApplier{params: params}.apply).
Scan(ctx); err != nil && !errors.Is(err, sql.ErrNoRows) {
return domain.ListPlayersResult{}, fmt.Errorf("couldn't select players from the db: %w", err)
}
converted, err := players.ToDomain()
if err != nil {
return domain.ListPlayersResult{}, err
}
return domain.NewListPlayersResult(separateListResultAndNext(converted, params.Limit()))
}
func (repo *PlayerBunRepository) ListWithRelations(
ctx context.Context,
params domain.ListPlayersParams,
) (domain.ListPlayersWithRelationsResult, error) {
var players bunmodel.Players
if err := repo.db.NewSelect().
Model(&players).
Apply(listPlayersParamsApplier{params: params, includeRelations: true}.apply).
Scan(ctx); err != nil && !errors.Is(err, sql.ErrNoRows) {
return domain.ListPlayersWithRelationsResult{}, fmt.Errorf("couldn't select players from the db: %w", err)
}
converted, err := players.ToDomainWithRelations()
if err != nil {
return domain.ListPlayersWithRelationsResult{}, err
}
return domain.NewListPlayersWithRelationsResult(separateListResultAndNext(converted, params.Limit()))
}
func (repo *PlayerBunRepository) Delete(ctx context.Context, serverKey string, ids ...int) error {
if len(ids) == 0 {
return nil
}
if _, err := repo.db.NewUpdate().
Model((*bunmodel.Player)(nil)).
Where("deleted_at IS NULL").
Where("id IN (?)", bun.In(ids)).
Where("server_key = ?", serverKey).
Set("deleted_at = ?", time.Now()).
Set("tribe_id = NULL").
Returning("").
Exec(ctx); err != nil {
return fmt.Errorf("couldn't delete players: %w", err)
}
return nil
}
type listPlayersParamsApplier struct {
params domain.ListPlayersParams
includeRelations bool
}
func (a listPlayersParamsApplier) apply(q *bun.SelectQuery) *bun.SelectQuery {
if ids := a.params.IDs(); len(ids) > 0 {
q = q.Where("player.id IN (?)", bun.In(ids))
}
if serverKeys := a.params.ServerKeys(); len(serverKeys) > 0 {
q = q.Where("player.server_key IN (?)", bun.In(serverKeys))
}
if names := a.params.Names(); len(names) > 0 {
q = q.Where("player.name IN (?)", bun.In(names))
}
if tribeIDs := a.params.TribeIDs(); len(tribeIDs) > 0 {
q = q.Where("player.tribe_id IN (?)", bun.In(tribeIDs))
}
if deleted := a.params.Deleted(); deleted.Valid {
if deleted.V {
q = q.Where("player.deleted_at IS NOT NULL")
} else {
q = q.Where("player.deleted_at IS NULL")
}
}
for _, s := range a.params.Sort() {
column, dir, err := a.sortToColumnAndDirection(s)
if err != nil {
return q.Err(err)
}
q.OrderExpr("? ?", column, dir.Bun())
}
return q.Limit(a.params.Limit() + 1).
Apply(a.applyCursor).
Apply(a.applyRelations)
}
func (a listPlayersParamsApplier) applyRelations(q *bun.SelectQuery) *bun.SelectQuery {
if a.includeRelations {
q = q.Relation("Tribe", func(q *bun.SelectQuery) *bun.SelectQuery {
return q.Column(bunmodel.TribeMetaColumns...)
})
}
if versionCodes := a.params.VersionCodes(); len(versionCodes) > 0 || a.includeRelations {
q = q.Join("INNER JOIN servers as server").JoinOn("server.key = player.server_key")
// according to EXPLAIN ANALYZE (https://www.postgresql.org/docs/current/sql-explain.html)
// this way of filtering servers is much more efficient compared to
// using the WHERE clause
if len(versionCodes) > 0 {
q = q.JoinOn("server.version_code IN (?)", bun.In(versionCodes))
}
if a.includeRelations {
q = q.ColumnExpr("?TableColumns")
for _, col := range bunmodel.ServerMetaColumns {
safeCol := bun.Safe(col)
q = q.ColumnExpr("server.? as server__?", safeCol, safeCol)
}
}
}
return q
}
//nolint:gocyclo
func (a listPlayersParamsApplier) applyCursor(q *bun.SelectQuery) *bun.SelectQuery {
cursor := a.params.Cursor()
if cursor.IsZero() {
return q
}
sort := a.params.Sort()
cursorApplier := cursorPaginationApplier{
data: make([]cursorPaginationApplierDataElement, 0, len(sort)),
}
for _, s := range sort {
var err error
var el cursorPaginationApplierDataElement
el.column, el.direction, err = a.sortToColumnAndDirection(s)
if err != nil {
return q.Err(err)
}
switch s {
case domain.PlayerSortIDASC,
domain.PlayerSortIDDESC:
el.value = cursor.ID()
el.unique = true
case domain.PlayerSortServerKeyASC,
domain.PlayerSortServerKeyDESC:
el.value = cursor.ServerKey()
case domain.PlayerSortODScoreAttASC,
domain.PlayerSortODScoreAttDESC:
el.value = cursor.ODScoreAtt()
case domain.PlayerSortODScoreDefASC,
domain.PlayerSortODScoreDefDESC:
el.value = cursor.ODScoreDef()
case domain.PlayerSortODScoreSupASC,
domain.PlayerSortODScoreSupDESC:
el.value = cursor.ODScoreSup()
case domain.PlayerSortODScoreTotalASC,
domain.PlayerSortODScoreTotalDESC:
el.value = cursor.ODScoreTotal()
case domain.PlayerSortPointsASC,
domain.PlayerSortPointsDESC:
el.value = cursor.Points()
case domain.PlayerSortDeletedAtASC,
domain.PlayerSortDeletedAtDESC:
el.value = cursor.DeletedAt()
default:
return q.Err(fmt.Errorf("%s: %w", s.String(), errInvalidSortValue))
}
cursorApplier.data = append(cursorApplier.data, el)
}
return q.Apply(cursorApplier.apply)
}
//nolint:gocyclo
func (a listPlayersParamsApplier) sortToColumnAndDirection(
s domain.PlayerSort,
) (bun.Safe, sortDirection, error) {
switch s {
case domain.PlayerSortIDASC:
return "player.id", sortDirectionASC, nil
case domain.PlayerSortIDDESC:
return "player.id", sortDirectionDESC, nil
case domain.PlayerSortServerKeyASC:
return "player.server_key", sortDirectionASC, nil
case domain.PlayerSortServerKeyDESC:
return "player.server_key", sortDirectionDESC, nil
case domain.PlayerSortODScoreAttASC:
return "player.score_att", sortDirectionASC, nil
case domain.PlayerSortODScoreAttDESC:
return "player.score_att", sortDirectionDESC, nil
case domain.PlayerSortODScoreDefASC:
return "player.score_def", sortDirectionASC, nil
case domain.PlayerSortODScoreDefDESC:
return "player.score_def", sortDirectionDESC, nil
case domain.PlayerSortODScoreSupASC:
return "player.score_sup", sortDirectionASC, nil
case domain.PlayerSortODScoreSupDESC:
return "player.score_sup", sortDirectionDESC, nil
case domain.PlayerSortODScoreTotalASC:
return "player.score_total", sortDirectionASC, nil
case domain.PlayerSortODScoreTotalDESC:
return "player.score_total", sortDirectionDESC, nil
case domain.PlayerSortPointsASC:
return "player.points", sortDirectionASC, nil
case domain.PlayerSortPointsDESC:
return "player.points", sortDirectionDESC, nil
case domain.PlayerSortDeletedAtASC:
return "COALESCE(player.deleted_at, '0001-01-01 00:00:00+00:00')", sortDirectionASC, nil
case domain.PlayerSortDeletedAtDESC:
return "COALESCE(player.deleted_at, '0001-01-01 00:00:00+00:00')", sortDirectionDESC, nil
default:
return "", 0, fmt.Errorf("%s: %w", s.String(), errInvalidSortValue)
}
}