add lostvillages/conqueredvillages commands functionality
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6865a2d113
commit
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@ -78,7 +78,9 @@ func (s *Session) handleNewMessage(_ *discordgo.Session, m *discordgo.MessageCre
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case ListCommand.WithPrefix(s.cfg.CommandPrefix):
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s.handleListCommand(m)
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case LostVillagesCommand.WithPrefix(s.cfg.CommandPrefix):
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s.handleLostVillagesCommand(m)
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case ConqueredVillagesCommand.WithPrefix(s.cfg.CommandPrefix):
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s.handleConqueredVillagesCommand(m)
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}
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}
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@ -86,19 +88,32 @@ func (s *Session) handleHelpCommand(m *discordgo.MessageCreate) {
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s.sendHelpMessage(m.Author.Mention(), m.ChannelID)
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}
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func (s *Session) handleListCommand(m *discordgo.MessageCreate) {
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tribes, _, err := s.cfg.TribeRepository.Fetch(context.Background(), &models.TribeFilter{
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ServerID: []string{m.GuildID},
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})
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func (s *Session) handleLostVillagesCommand(m *discordgo.MessageCreate) {
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server := &models.Server{
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ID: m.GuildID,
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}
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err := s.cfg.ServerRepository.Store(context.Background(), server)
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if err != nil {
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return
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}
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msg := m.Author.Mention() + " ```ID w bazie - Świat - ID plemienia \n\n"
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for _, tribe := range tribes {
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msg += fmt.Sprintf(">>> %d - %s - %d\n", tribe.ID, tribe.World, tribe.TribeID)
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server.LostVillagesChannelID = m.ChannelID
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go s.cfg.ServerRepository.Update(context.Background(), server)
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s.sendMessage(m.ChannelID,
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fmt.Sprintf("%s Pomyślnie zmieniono kanał na którym będą się wyświetlać informacje o straconych wioskach.", m.Author.Mention()))
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}
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func (s *Session) handleConqueredVillagesCommand(m *discordgo.MessageCreate) {
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server := &models.Server{
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ID: m.GuildID,
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}
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msg += "```"
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s.sendMessage(m.ChannelID, msg)
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err := s.cfg.ServerRepository.Store(context.Background(), server)
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if err != nil {
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return
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}
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server.ConqueredVillagesChannelID = m.ChannelID
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go s.cfg.ServerRepository.Update(context.Background(), server)
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s.sendMessage(m.ChannelID,
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fmt.Sprintf("%s Pomyślnie zmieniono kanał na którym będą się wyświetlać informacje o podbitych wioskach.", m.Author.Mention()))
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}
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func (s *Session) handleAddCommand(m *discordgo.MessageCreate, args ...string) {
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@ -177,6 +192,21 @@ func (s *Session) handleDeleteCommand(m *discordgo.MessageCreate, args ...string
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s.sendMessage(m.ChannelID, m.Author.Mention()+` Usunięto.`)
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}
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func (s *Session) handleListCommand(m *discordgo.MessageCreate) {
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tribes, _, err := s.cfg.TribeRepository.Fetch(context.Background(), &models.TribeFilter{
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ServerID: []string{m.GuildID},
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})
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if err != nil {
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return
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}
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msg := m.Author.Mention() + " ```ID w bazie - Świat - ID plemienia \n\n"
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for _, tribe := range tribes {
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msg += fmt.Sprintf(">>> %d - %s - %d\n", tribe.ID, tribe.World, tribe.TribeID)
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}
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msg += "```"
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s.sendMessage(m.ChannelID, msg)
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}
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func (s *Session) Close() error {
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return s.dg.Close()
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}
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