111 lines
3.2 KiB
Go
111 lines
3.2 KiB
Go
package cron
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import (
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"context"
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"fmt"
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"log"
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"time"
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"github.com/tribalwarshelp/dcbot/discord"
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"github.com/tribalwarshelp/dcbot/scraper"
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"github.com/tribalwarshelp/dcbot/server"
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"github.com/tribalwarshelp/dcbot/tribalwars"
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"github.com/tribalwarshelp/dcbot/tribe"
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"github.com/tribalwarshelp/dcbot/utils"
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"github.com/robfig/cron/v3"
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)
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type Config struct {
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ServerRepo server.Repository
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TribeRepo tribe.Repository
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Discord *discord.Session
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}
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type handler struct {
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since time.Time
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serverRepo server.Repository
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tribeRepo tribe.Repository
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discord *discord.Session
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}
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func AttachHandlers(c *cron.Cron, cfg Config) {
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h := &handler{
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since: time.Now(),
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serverRepo: cfg.ServerRepo,
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tribeRepo: cfg.TribeRepo,
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discord: cfg.Discord,
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}
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c.AddFunc("@every 1m", h.checkEnnoblements)
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}
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func (h *handler) checkEnnoblements() {
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worlds, err := h.tribeRepo.FetchWorlds(context.Background())
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if err != nil {
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log.Print("checkEnnoblements: " + err.Error())
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return
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}
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log.Print("checkEnnoblements: worlds: ", worlds)
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servers, total, err := h.serverRepo.Fetch(context.Background(), nil)
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if err != nil {
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log.Print("checkEnnoblements: " + err.Error())
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return
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}
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log.Print("checkEnnoblements: total number of servers: ", total)
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data := scraper.New(worlds, h.since).Scrap()
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h.since = time.Now()
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log.Print("checkEnnoblements: scrapped data: ", data)
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for _, server := range servers {
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if server.ConqueredVillagesChannelID == "" && server.LostVillagesChannelID == "" {
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continue
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}
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for _, tribe := range server.Tribes {
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conquests, ok := data[tribe.World]
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if ok {
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if server.LostVillagesChannelID != "" {
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for _, conquest := range conquests.LostVillages(tribe.TribeID) {
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if server.Tribes.Contains(tribe.World, conquest.NewOwnerTribeID) {
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continue
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}
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h.discord.SendMessage(server.LostVillagesChannelID, formatMsgAboutVillageLost(tribe.World, conquest))
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}
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}
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if server.ConqueredVillagesChannelID != "" {
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for _, conquest := range conquests.ConqueredVillages(tribe.TribeID) {
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if server.Tribes.Contains(tribe.World, conquest.OldOwnerTribeID) {
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continue
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}
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h.discord.SendMessage(server.ConqueredVillagesChannelID, formatMsgAboutVillageConquest(tribe.World, conquest))
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}
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}
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}
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}
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}
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}
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func formatDateOfConquest(loc *time.Location, t time.Time) string {
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return t.In(loc).Format("15:04:05")
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}
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func formatMsgAboutVillageLost(world string, conquest *scraper.Conquest) string {
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return fmt.Sprintf(`**%s** %s: Wioska %s (właściciel: %s [%s]) została stracona na rzecz gracza %s (%s)`,
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world,
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formatDateOfConquest(utils.GetLocation(tribalwars.LanguageCodeFromWorldName(world)), conquest.ConqueredAt),
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conquest.Village,
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conquest.OldOwnerName,
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conquest.OldOwnerTribeName,
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conquest.NewOwnerName,
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conquest.NewOwnerTribeName)
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}
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func formatMsgAboutVillageConquest(world string, conquest *scraper.Conquest) string {
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return fmt.Sprintf(`**%s** %s: Gracz %s (%s) podbił wioskę %s od gracza %s (%s)`,
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world,
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formatDateOfConquest(utils.GetLocation(tribalwars.LanguageCodeFromWorldName(world)), conquest.ConqueredAt),
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conquest.NewOwnerName,
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conquest.NewOwnerTribeName,
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conquest.Village,
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conquest.OldOwnerName,
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conquest.OldOwnerTribeName)
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}
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