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continuous-integration/drone/push Build is passing
95 lines
1.6 KiB
Go
95 lines
1.6 KiB
Go
package domain
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import (
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"fmt"
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"time"
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)
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type TribeMeta struct {
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ID int64
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Name string
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Tag string
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ProfileURL string
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}
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type NullTribeMeta struct {
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Tribe TribeMeta
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Valid bool
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}
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type PlayerMeta struct {
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ID int64
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Name string
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ProfileURL string
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Tribe NullTribeMeta
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}
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type NullPlayerMeta struct {
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Player PlayerMeta
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Valid bool
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}
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type VillageMeta struct {
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ID int64
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FullName string
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ProfileURL string
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Player NullPlayerMeta
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}
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type Ennoblement struct {
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ID int64
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Village VillageMeta
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NewOwner NullPlayerMeta
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CreatedAt time.Time
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}
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type ServerDoesNotExistError struct {
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VersionCode string
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Key string
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}
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func (e ServerDoesNotExistError) Error() string {
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return fmt.Sprintf("server (VersionCode=%s,Key=%s) doesn't exist", e.VersionCode, e.Key)
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}
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func (e ServerDoesNotExistError) UserError() string {
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return e.Error()
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}
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func (e ServerDoesNotExistError) Code() ErrorCode {
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return ErrorCodeValidationError
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}
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type ServerIsClosedError struct {
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VersionCode string
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Key string
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}
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func (e ServerIsClosedError) Error() string {
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return fmt.Sprintf("server (VersionCode=%s,Key=%s) is closed", e.VersionCode, e.Key)
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}
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func (e ServerIsClosedError) UserError() string {
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return e.Error()
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}
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func (e ServerIsClosedError) Code() ErrorCode {
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return ErrorCodeValidationError
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}
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type TribeDoesNotExistError struct {
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Tag string
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}
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func (e TribeDoesNotExistError) Error() string {
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return fmt.Sprintf("tribe (Tag=%s) doesn't exist", e.Tag)
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}
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func (e TribeDoesNotExistError) UserError() string {
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return e.Error()
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}
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func (e TribeDoesNotExistError) Code() ErrorCode {
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return ErrorCodeValidationError
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}
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