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scripts-old/src/extendedPlayerProfile.js

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import requestCreator from './libs/requestCreator';
import InADayParser from './libs/InADayParser';
import getIDFromURL from './utils/getIDFromURL';
import getCurrentServer from './utils/getCurrentServer';
import formatDate from './utils/formatDate';
import { formatPlayerURL } from './utils/twstats';
import { setItem, getItem } from './utils/localStorage';
// ==UserScript==
// @name Extended Player Profile
// @namespace https://gist.github.com/Kichiyaki/3c273582cc6856512e22c86c375f795a
// @version 0.1
// @description Extended Player Profile
// @author Kichiyaki http://dawid-wysokinski.pl/
// @match *://*.plemiona.pl/game.php*&screen=info_player*
// @match *://*.tribalwars.net/game.php*&screen=info_player*
// @grant none
// ==/UserScript==
const SERVER = getCurrentServer();
let PLAYER_ID = getIDFromURL(window.location.search);
const CURRENT_PLAYER_ID = parseInt(game_data.player.id);
if (isNaN(PLAYER_ID) || !PLAYER_ID) {
PLAYER_ID = CURRENT_PLAYER_ID;
}
const LOCAL_STORAGE_KEY = 'kichiyaki_extended_player_profile' + PLAYER_ID;
const PLAYER_QUERY = `
query player($server: String!, $id: Int!) {
player(server: $server, id: $id) {
id
name
servers
joinedAt
nameChanges {
oldName
newName
changeDate
}
dailyGrowth
}
}
`;
const profileInfoTBody = document.querySelector('#player_info > tbody');
const otherElementsContainer = document.querySelector(
PLAYER_ID === CURRENT_PLAYER_ID
? '#content_value > table:nth-child(7) > tbody > tr > td:nth-child(2)'
: '#content_value > table > tbody > tr > td:nth-child(2)'
);
const loadPlayerDataFromCache = () => {
return getItem(LOCAL_STORAGE_KEY);
};
const cachePlayerData = (data = {}) => {
setItem(LOCAL_STORAGE_KEY, data);
};
const loadInADayRankAndScore = async (name, playerID, type) => {
try {
const response = await fetch(
TribalWars.buildURL('', {
screen: 'ranking',
mode: 'in_a_day',
type,
name,
})
);
const html = await response.text();
const res = new InADayParser(html, { playerID }).parse();
if (res.length === 0) {
throw new Error();
}
return res[0];
} catch (error) {
console.log(error);
return {
rank: 0,
playerID: 0,
score: 0,
tribeID: 0,
date: new Date(),
};
}
};
const loadPlayerData = async () => {
const data = await requestCreator({
query: PLAYER_QUERY,
variables: {
server: SERVER,
id: PLAYER_ID,
},
});
if (data.player) {
const inADay = {};
inADay.att = await loadInADayRankAndScore(
data.player.name,
data.player.id,
'kill_att'
);
inADay.def = await loadInADayRankAndScore(
data.player.name,
data.player.id,
'kill_def'
);
inADay.sup = await loadInADayRankAndScore(
data.player.name,
data.player.id,
'kill_sup'
);
inADay.lootRes = await loadInADayRankAndScore(
data.player.name,
data.player.id,
'loot_res'
);
inADay.lootVil = await loadInADayRankAndScore(
data.player.name,
data.player.id,
'loot_vil'
);
inADay.scavenge = await loadInADayRankAndScore(
data.player.name,
data.player.id,
'scavenge'
);
inADay.conquer = await loadInADayRankAndScore(
data.player.name,
data.player.id,
'conquer'
);
data.player.inADay = inADay;
}
cachePlayerData(data);
return data;
};
const renderTr = ({ title, data, id }) => {
let tr = document.querySelector('#' + id);
if (!tr) {
tr = document.createElement('tr');
tr.id = id;
tr.appendChild(document.createElement('td'));
tr.appendChild(document.createElement('td'));
profileInfoTBody.append(tr);
}
tr.children[0].innerHTML = title;
tr.children[1].innerHTML = data;
};
const renderPlayerServers = (player) => {
let playerServers = document.querySelector('#playerServers');
if (!playerServers) {
playerServers = document.createElement('table');
playerServers.id = 'playerServers';
playerServers.classList.add('vis');
playerServers.width = '100%';
playerServers.innerHTML = `
<tbody>
<tr>
<th>
Player's Servers
</th>
</tr>
<tr>
<td>
</td>
</tr>
</tbody>
`;
otherElementsContainer.prepend(playerServers);
}
playerServers.querySelector('td').innerHTML = player.servers
.map(
(server) =>
`<a style="margin-right: 5px" href="${formatPlayerURL(
server,
player.id
)}">${server}</a>`
)
.join('');
};
const renderPlayerOtherNames = (player) => {
let playerOtherNames = document.querySelector('#playerOtherNames');
if (!playerOtherNames) {
playerOtherNames = document.createElement('div');
playerOtherNames.id = 'playerOtherNames';
playerOtherNames.width = '100%';
otherElementsContainer.prepend(playerOtherNames);
}
playerOtherNames.innerHTML = `
<table width="100%" class="vis">
<tbody>
<tr>
<th>
Old name
</th>
<th>
New name
</th>
<th>
Date
</th>
</tr>
${player.nameChanges
.map((nameChange) => {
return `
<tr>
<td>
${nameChange.oldName}
</td>
<td>
${nameChange.newName}
</td>
<td>
${formatDate(nameChange.changeDate, {
year: 'numeric',
month: 'numeric',
day: 'numeric',
})}
</td>
</tr>
`;
})
.join('')}
</tbody>
</table>
`;
};
const render = (player) => {
[
{
title: 'Joined at:',
data: formatDate(player.joinedAt),
id: 'joined_at',
},
{
title: 'Daily growth:',
data: player.dailyGrowth.toLocaleString(),
id: 'dg',
},
{
title: 'Units defeated while attacking:',
data: `${player.inADay.att.score.toLocaleString()} (${
player.inADay.att.rank
}.)`,
id: 'kill_att',
},
{
title: 'Units defeated while defending:',
data: `${player.inADay.def.score.toLocaleString()} (${
player.inADay.def.rank
}.)`,
id: 'kill_def',
},
{
title: 'Units defeated while supporting:',
data: `${player.inADay.sup.score.toLocaleString()} (${
player.inADay.sup.rank
}.)`,
id: 'kill_sup',
},
{
title: 'Resources plundered:',
data: `${player.inADay.lootRes.score.toLocaleString()} (${
player.inADay.lootRes.rank
}.)`,
id: 'loot_res',
},
{
title: 'Villages plundered:',
data: `${player.inADay.lootVil.score.toLocaleString()} (${
player.inADay.lootVil.rank
}.)`,
id: 'loot_vil',
},
{
title: 'Resources gathered:',
data: `${player.inADay.scavenge.score.toLocaleString()} (${
player.inADay.scavenge.rank
}.)`,
id: 'scavenge',
},
{
title: 'Villages conquered:',
data: `${player.inADay.conquer.score.toLocaleString()} (${
player.inADay.conquer.rank
}.)`,
id: 'conquer',
},
].forEach((data) => {
renderTr(data);
});
if (player.nameChanges.length > 0) {
renderPlayerOtherNames(player);
}
if (player.servers.length > 0) {
renderPlayerServers(player);
}
};
(async function () {
try {
const { player: playerDataFromCache } = loadPlayerDataFromCache();
if (playerDataFromCache) {
render(playerDataFromCache);
}
const { player } = await loadPlayerData();
if (player) {
render(player);
}
console.log(player);
} catch (error) {
console.log('extended player profile', error);
}
})();