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scripts-old/dist/bonusBarbarianVillageFinder.js

400 lines
14 KiB
JavaScript

// modules are defined as an array
// [ module function, map of requires ]
//
// map of requires is short require name -> numeric require
//
// anything defined in a previous bundle is accessed via the
// orig method which is the require for previous bundles
parcelRequire = (function (modules, cache, entry, globalName) {
// Save the require from previous bundle to this closure if any
var previousRequire = typeof parcelRequire === 'function' && parcelRequire;
var nodeRequire = typeof require === 'function' && require;
function newRequire(name, jumped) {
if (!cache[name]) {
if (!modules[name]) {
// if we cannot find the module within our internal map or
// cache jump to the current global require ie. the last bundle
// that was added to the page.
var currentRequire = typeof parcelRequire === 'function' && parcelRequire;
if (!jumped && currentRequire) {
return currentRequire(name, true);
}
// If there are other bundles on this page the require from the
// previous one is saved to 'previousRequire'. Repeat this as
// many times as there are bundles until the module is found or
// we exhaust the require chain.
if (previousRequire) {
return previousRequire(name, true);
}
// Try the node require function if it exists.
if (nodeRequire && typeof name === 'string') {
return nodeRequire(name);
}
var err = new Error('Cannot find module \'' + name + '\'');
err.code = 'MODULE_NOT_FOUND';
throw err;
}
localRequire.resolve = resolve;
localRequire.cache = {};
var module = cache[name] = new newRequire.Module(name);
modules[name][0].call(module.exports, localRequire, module, module.exports, this);
}
return cache[name].exports;
function localRequire(x){
return newRequire(localRequire.resolve(x));
}
function resolve(x){
return modules[name][1][x] || x;
}
}
function Module(moduleName) {
this.id = moduleName;
this.bundle = newRequire;
this.exports = {};
}
newRequire.isParcelRequire = true;
newRequire.Module = Module;
newRequire.modules = modules;
newRequire.cache = cache;
newRequire.parent = previousRequire;
newRequire.register = function (id, exports) {
modules[id] = [function (require, module) {
module.exports = exports;
}, {}];
};
var error;
for (var i = 0; i < entry.length; i++) {
try {
newRequire(entry[i]);
} catch (e) {
// Save first error but execute all entries
if (!error) {
error = e;
}
}
}
if (entry.length) {
// Expose entry point to Node, AMD or browser globals
// Based on https://github.com/ForbesLindesay/umd/blob/master/template.js
var mainExports = newRequire(entry[entry.length - 1]);
// CommonJS
if (typeof exports === "object" && typeof module !== "undefined") {
module.exports = mainExports;
// RequireJS
} else if (typeof define === "function" && define.amd) {
define(function () {
return mainExports;
});
// <script>
} else if (globalName) {
this[globalName] = mainExports;
}
}
// Override the current require with this new one
parcelRequire = newRequire;
if (error) {
// throw error from earlier, _after updating parcelRequire_
throw error;
}
return newRequire;
})({"Ph2E":[function(require,module,exports) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = exports.API_URI = void 0;
const API_URI = 'https://api.tribalwarshelp.com/graphql';
exports.API_URI = API_URI;
var _default = function _default() {
let {
query,
variables = {}
} = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
return fetch(API_URI, {
method: 'POST',
body: JSON.stringify({
query,
variables
}),
headers: {
'Content-Type': 'application/json'
}
}).then(res => {
return res.json();
}).then((_ref) => {
let {
data,
errors
} = _ref;
if (errors && Array.isArray(errors) && errors.length > 0) {
throw new Error(errors[0].message);
}
return new Promise(resolve => resolve(data));
});
};
exports.default = _default;
},{}],"MRps":[function(require,module,exports) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
const translations = {
pl_PL: {
actualCoords: 'Aktualne koordynaty',
searchBonusBarbarianVillages: 'Wyszukaj koczownicze',
village: 'Wioska',
distance: 'Dystans',
action: 'Akcja'
},
en_DK: {
actualCoords: 'Actual coords',
searchBonusBarbarianVillages: 'Search bonus barbarian villages',
village: 'Village',
distance: 'Distance',
action: 'Action'
},
de_DE: {
actualCoords: 'Aktuelle Koordinaten',
searchBonusBarbarianVillages: 'Suche Bonus-Barbarendörfer',
village: 'Dorf',
distance: 'Distanz',
action: 'Aktion'
}
};
var _default = () => translations[window.game_data.locale] || translations.en_DK;
exports.default = _default;
},{}],"DMkL":[function(require,module,exports) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _default = () => window.location.host.split('.')[0];
exports.default = _default;
},{}],"fHHP":[function(require,module,exports) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.buildImgURL = exports.calcAttackDuration = exports.buildVillageName = exports.buildVillageURL = exports.buildPlayerURL = exports.buildTribeURL = void 0;
const buildTribeURL = id => {
return window.location.origin + TribalWars.buildURL('', {
screen: 'info_ally',
id
});
};
exports.buildTribeURL = buildTribeURL;
const buildPlayerURL = id => {
return window.location.origin + TribalWars.buildURL('', {
screen: 'info_player',
id
});
};
exports.buildPlayerURL = buildPlayerURL;
const buildVillageURL = id => {
return window.location.origin + TribalWars.buildURL('', {
screen: 'info_village',
id
});
};
exports.buildVillageURL = buildVillageURL;
const buildVillageName = function buildVillageName() {
let n = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';
let x = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 500;
let y = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 500;
const continent = 'K' + String(y)[0] + String(x)[0];
return "".concat(n, " (").concat(x, "|").concat(y, ") ").concat(continent);
};
exports.buildVillageName = buildVillageName;
const calcAttackDuration = (distance, baseSpeed) => {
return Math.round(distance * baseSpeed);
};
exports.calcAttackDuration = calcAttackDuration;
const buildImgURL = img => {
return image_base + img;
};
exports.buildImgURL = buildImgURL;
},{}],"XOOL":[function(require,module,exports) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.calcDistanceBetweenTwoPoints = void 0;
const calcDistanceBetweenTwoPoints = (x1, y1, x2, y2) => {
const a = x1 - x2;
const b = y1 - y2;
return Math.sqrt(a * a + b * b);
};
exports.calcDistanceBetweenTwoPoints = calcDistanceBetweenTwoPoints;
},{}],"fvjy":[function(require,module,exports) {
"use strict";
var _requestCreator = _interopRequireDefault(require("./libs/requestCreator"));
var _bonusBarbarianVillageFinder = _interopRequireDefault(require("./i18n/bonusBarbarianVillageFinder"));
var _getCurrentServer = _interopRequireDefault(require("./utils/getCurrentServer"));
var twutils = _interopRequireWildcard(require("./utils/tribalwars"));
var _math = require("./utils/math");
function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function () { return cache; }; return cache; }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
// ==UserScript==
// @name Bonus barbarian village finder
// @namespace https://github.com/tribalwarshelp/scripts
// @updateURL https://raw.githubusercontent.com/tribalwarshelp/scripts/master/dist/bonusBarbarianVillageFinder.js
// @downloadURL https://raw.githubusercontent.com/tribalwarshelp/scripts/master/dist/bonusBarbarianVillageFinder.js
// @version 0.4.5
// @description Bonus barbarian village finder
// @author Kichiyaki https://dwysokinski.me/
// @match *://*/game.php*screen=map*
// @grant none
// ==/UserScript==
const SERVER = (0, _getCurrentServer.default)();
const QUERY = "\n query villages($server: String!, $filter: VillageFilter, $sort: [String!], $offset: Int) {\n villages(server: $server, filter: $filter, offset: $offset, sort: $sort) {\n total\n items {\n id\n name\n bonus\n x\n y\n }\n }\n }\n";
const TABLE_ID = 'bonusBarbarianVillageFinderTable';
const ACTUAL_COORDS_ID = 'actualCoords';
const translations = (0, _bonusBarbarianVillageFinder.default)();
let container = undefined;
const buildReqOptions = (bonus, offset) => {
return {
query: QUERY,
variables: {
server: SERVER,
sort: ['id DESC'],
filter: {
bonus,
playerID: [0]
},
offset
}
};
};
const loadBonusVillages = async bonus => {
const {
villages
} = await (0, _requestCreator.default)(buildReqOptions(bonus, 0));
for (let i = villages.length; i < villages.total; i += 1000) {
const data = await (0, _requestCreator.default)(buildReqOptions(bonus, 0));
villages.items = [...villages.items, ...data.villages.items];
}
return villages;
};
const searchBonusBarbarianVillages = async e => {
e.preventDefault();
const villages = await loadBonusVillages(parseInt(e.target[0].value));
const coords = TWMap.pos;
villages.items = villages.items.map(item => {
return _objectSpread(_objectSpread({}, item), {}, {
distance: (0, _math.calcDistanceBetweenTwoPoints)(coords[0], coords[1], item.x, item.y)
});
}).sort((a, b) => a.distance - b.distance);
document.querySelector('#' + TABLE_ID).innerHTML = buildTableBodyHTML(villages.items);
};
const getBonuses = () => {
let bonuses = [];
for (let i in TWMap.bonus_data) {
bonuses.push({
value: i,
text: TWMap.bonus_data[i].text
});
}
return bonuses;
};
const buildTableBodyHTML = villages => {
return "\n <tbody>\n <tr>\n <th>\n ".concat(translations.village, "\n </th>\n <th>\n ").concat(translations.distance, "\n </th>\n <th>\n ").concat(translations.action, "\n </th>\n </tr>\n ").concat(Array.isArray(villages) ? villages.map(village => "<tr>\n <td>\n <a href=\"".concat(twutils.buildVillageURL(village.id), "\">\n ").concat(twutils.buildVillageName(village.name, village.x, village.y), "\n </a>\n </td>\n <td>\n ").concat(village.distance.toFixed(1), "\n </td>\n <td>\n <a href=\"#\" onclick=\"return TWMap.focusUserSpecified(").concat(village.x, ", ").concat(village.y, ")\">Center</a>\n </td>\n </tr>")).join('') : '', "\n </tbody>\n ");
};
const updateActualCoords = () => {
document.querySelector('#' + ACTUAL_COORDS_ID).innerHTML = "".concat(translations.actualCoords, ": <strong>").concat(TWMap.pos.join('|'), "</strong>");
};
const renderUI = () => {
const html = "\n <p id=\"".concat(ACTUAL_COORDS_ID, "\"></p>\n <form>\n <select>\n ").concat(getBonuses().map(bonus => "<option value=\"".concat(bonus.value, "\">").concat(bonus.text, "</option>")).join(''), "\n </select>\n <button type=\"submit\">").concat(translations.searchBonusBarbarianVillages, "</button>\n </form>\n <table class=\"vis\" style=\"width: 100%;\" id=\"").concat(TABLE_ID, "\">\n ").concat(buildTableBodyHTML(), "\n </table>\n ");
if (!container) {
container = document.createElement('div');
container.classList.add('containerBorder');
container.style.clear = 'both';
document.querySelector('#map_big').appendChild(container);
}
container.innerHTML = html;
container.querySelector('form').addEventListener('submit', searchBonusBarbarianVillages);
updateActualCoords();
setInterval(updateActualCoords, 1000);
};
(function () {
renderUI();
})();
},{"./libs/requestCreator":"Ph2E","./i18n/bonusBarbarianVillageFinder":"MRps","./utils/getCurrentServer":"DMkL","./utils/tribalwars":"fHHP","./utils/math":"XOOL"}]},{},["fvjy"], null)