export {}; declare global { interface Window { game_data: { group_id: number; player: { id: number; name: string; }; village: { id: number; x: number; y: number; }; market: string; locale: string; screen: string; mode: string | null; world: string; features: { Premium: { active: boolean; }; }; }; TribalWars: { redirect: (queryParams: Record) => void; buildURL: ( method: string, screen: string, params: Record ) => string; }; UI: { InfoMessage: (s: string) => void; ErrorMessage: (s: string) => void; }; Dialog: { show: (id: string, html: string) => void; close: () => void; }; Timing: { getCurrentServerTime: () => number; }; } }