# ![TypeScript Node](logo.svg?sanitize=true) [![NPM version][npm-image]][npm-url] [![NPM downloads][downloads-image]][downloads-url] [![Build status][github-actions-image]][github-actions-url] [![Test coverage][codecov-image]][codecov-url] > TypeScript execution and REPL for node.js, with source map support. **Works with `typescript@>=2.7`**. ### *Experimental ESM support* Native ESM support is currently experimental. For usage, limitations, and to provide feedback, see [#1007](https://github.com/TypeStrong/ts-node/issues/1007). ## Installation ```sh # Locally in your project. npm install -D typescript npm install -D ts-node # Or globally with TypeScript. npm install -g typescript npm install -g ts-node ``` **Tip:** Installing modules locally allows you to control and share the versions through `package.json`. TS Node will always resolve the compiler from `cwd` before checking relative to its own installation. ## Usage ### Shell ```sh # Execute a script as `node` + `tsc`. ts-node script.ts # Starts a TypeScript REPL. ts-node # Execute code with TypeScript. ts-node -e 'console.log("Hello, world!")' # Execute, and print, code with TypeScript. ts-node -p -e '"Hello, world!"' # Pipe scripts to execute with TypeScript. echo 'console.log("Hello, world!")' | ts-node # Equivalent to ts-node --script-mode ts-node-script scripts.ts # Equivalent to ts-node --transpile-only ts-node-transpile-only scripts.ts ``` ![TypeScript REPL](https://github.com/TypeStrong/ts-node/raw/master/screenshot.png) ### Shebang ```typescript #!/usr/bin/env ts-node-script console.log("Hello, world!") ``` `ts-node-script` is recommended because it enables `--script-mode`, discovering `tsconfig.json` relative to the script's location instead of `process.cwd()`. This makes scripts more portable. Passing CLI arguments via shebang is allowed on Mac but not Linux. For example, the following will fail on Linux: ``` #!/usr/bin/env ts-node --script-mode --transpile-only --files // This shebang is not portable. It only works on Mac ``` ### Programmatic You can require `ts-node` and register the loader for future requires by using `require('ts-node').register({ /* options */ })`. You can also use file shortcuts - `node -r ts-node/register` or `node -r ts-node/register/transpile-only` - depending on your preferences. **Note:** If you need to use advanced node.js CLI arguments (e.g. `--inspect`), use them with `node -r ts-node/register` instead of the `ts-node` CLI. #### Developers **TS Node** exports a `create()` function that can be used to initialize a TypeScript compiler that isn't registered to `require.extensions`, and it uses the same code as `register`. ### Mocha Mocha 6 ```sh mocha --require ts-node/register --watch-extensions ts,tsx "test/**/*.{ts,tsx}" [...args] ``` **Note:** `--watch-extensions` is only used in `--watch` mode. Mocha 7 ```sh mocha --require ts-node/register --extensions ts,tsx --watch --watch-files src 'tests/**/*.{ts,tsx}' [...args] ``` ### Tape ```sh ts-node node_modules/tape/bin/tape [...args] ``` ### Gulp ```sh # Create a `gulpfile.ts` and run `gulp`. gulp ``` ### Visual Studio Code Create a new node.js configuration, add `-r ts-node/register` to node args and move the `program` to the `args` list (so VS Code doesn't look for `outFiles`). ```json { "type": "node", "request": "launch", "name": "Launch Program", "runtimeArgs": [ "-r", "ts-node/register" ], "args": [ "${workspaceFolder}/index.ts" ] } ``` **Note:** If you are using the `--project ` command line argument as per the [Configuration Options](#configuration-options), and want to apply this same behavior when launching in VS Code, add an "env" key into the launch configuration: `"env": { "TS_NODE_PROJECT": "" }`. ### IntelliJ (and WebStorm) Create a new Node.js configuration and add `-r ts-node/register` to "Node parameters." **Note:** If you are using the `--project ` command line argument as per the [Configuration Options](#configuration-options), and want to apply this same behavior when launching in IntelliJ, specify under "Environment Variables": `TS_NODE_PROJECT=`. ## How It Works **TypeScript Node** works by registering the TypeScript compiler for `.tsx?` and `.jsx?` (when `allowJs == true`) extensions. When node.js has an extension registered (via `require.extensions`), it will use the extension internally for module resolution. When an extension is unknown to node.js, it handles the file as `.js` (JavaScript). By default, **TypeScript Node** avoids compiling files in `/node_modules/` for three reasons: 1. Modules should always be published in a format node.js can consume 2. Transpiling the entire dependency tree will make your project slower 3. Differing behaviours between TypeScript and node.js (e.g. ES2015 modules) can result in a project that works until you decide to support a feature natively from node.js **P.S.** This means if you don't register an extension, it is compiled as JavaScript. When `ts-node` is used with `allowJs`, JavaScript files are transpiled using the TypeScript compiler. ## Loading `tsconfig.json` **Typescript Node** loads `tsconfig.json` automatically. Use `--skip-project` to skip loading the `tsconfig.json`. It is resolved relative to `--dir` using [the same search behavior as `tsc`](https://www.typescriptlang.org/docs/handbook/tsconfig-json.html). In `--script-mode`, this is the directory containing the script. Otherwise it is resolved relative to `process.cwd()`, which matches the behavior of `tsc`. Use `--project` to specify the path to your `tsconfig.json`, ignoring `--dir`. **Tip**: You can use `ts-node` together with [tsconfig-paths](https://www.npmjs.com/package/tsconfig-paths) to load modules according to the `paths` section in `tsconfig.json`. ## Configuration Options You can set options by passing them before the script path, via programmatic usage, via `tsconfig.json`, or via environment variables. ```sh ts-node --compiler ntypescript --project src/tsconfig.json hello-world.ts ``` **Note:** [`ntypescript`](https://github.com/TypeStrong/ntypescript#readme) is an example of a TypeScript-compatible `compiler`. ### CLI Options `ts-node` supports `--print` (`-p`), `--eval` (`-e`), `--require` (`-r`) and `--interactive` (`-i`) similar to the [node.js CLI options](https://nodejs.org/api/cli.html). * `-h, --help` Prints the help text * `-v, --version` Prints the version. `-vv` prints node and typescript compiler versions, too * `-s, --script-mode` Resolve config relative to the directory of the passed script instead of the current directory. Changes default of `--dir` ### CLI and Programmatic Options _The name of the environment variable and the option's default value are denoted in parentheses._ * `-T, --transpile-only` Use TypeScript's faster `transpileModule` (`TS_NODE_TRANSPILE_ONLY`, default: `false`) * `-H, --compiler-host` Use TypeScript's compiler host API (`TS_NODE_COMPILER_HOST`, default: `false`) * `-I, --ignore [pattern]` Override the path patterns to skip compilation (`TS_NODE_IGNORE`, default: `/node_modules/`) * `-P, --project [path]` Path to TypeScript JSON project file (`TS_NODE_PROJECT`) * `-C, --compiler [name]` Specify a custom TypeScript compiler (`TS_NODE_COMPILER`, default: `typescript`) * `-D, --ignore-diagnostics [code]` Ignore TypeScript warnings by diagnostic code (`TS_NODE_IGNORE_DIAGNOSTICS`) * `-O, --compiler-options [opts]` JSON object to merge with compiler options (`TS_NODE_COMPILER_OPTIONS`) * `--dir` Specify working directory for config resolution (`TS_NODE_CWD`, default: `process.cwd()`, or `dirname(scriptPath)` if `--script-mode`) * `--scope` Scope compiler to files within `cwd` (`TS_NODE_SCOPE`, default: `false`) * `--files` Load `files`, `include` and `exclude` from `tsconfig.json` on startup (`TS_NODE_FILES`, default: `false`) * `--pretty` Use pretty diagnostic formatter (`TS_NODE_PRETTY`, default: `false`) * `--skip-project` Skip project config resolution and loading (`TS_NODE_SKIP_PROJECT`, default: `false`) * `--skip-ignore` Skip ignore checks (`TS_NODE_SKIP_IGNORE`, default: `false`) * `--emit` Emit output files into `.ts-node` directory (`TS_NODE_EMIT`, default: `false`) * `--prefer-ts-exts` Re-order file extensions so that TypeScript imports are preferred (`TS_NODE_PREFER_TS_EXTS`, default: `false`) * `--log-error` Logs TypeScript errors to stderr instead of throwing exceptions (`TS_NODE_LOG_ERROR`, default: `false`) ### Programmatic-only Options * `transformers` `_ts.CustomTransformers | ((p: _ts.Program) => _ts.CustomTransformers)`: An object with transformers or a factory function that accepts a program and returns a transformers object to pass to TypeScript. Factory function cannot be used with `transpileOnly` flag * `readFile`: Custom TypeScript-compatible file reading function * `fileExists`: Custom TypeScript-compatible file existence function ### Options via tsconfig.json Most options can be specified by a `"ts-node"` object in `tsconfig.json` using their programmatic, camelCase names. For example, to enable `--transpile-only`: ```json // tsconfig.json { "ts-node": { "transpileOnly": true }, "compilerOptions": {} } ``` Our bundled [JSON schema](https://unpkg.com/browse/ts-node@8.8.2/tsconfig.schema.json) lists all compatible options. ## SyntaxError Any error that is not a `TSError` is from node.js (e.g. `SyntaxError`), and cannot be fixed by TypeScript or `ts-node`. These are runtime issues with your code. ### Import Statements There are two options when using `import` statements: compile them to CommonJS or use node's native ESM support. To compile to CommonJS, you must set `"module": "CommonJS"` in your `tsconfig.json` or compiler options. Node's native ESM support is currently experimental and so is `ts-node`'s ESM loader hook. For usage, limitations, and to provide feedback, see [#1007](https://github.com/TypeStrong/ts-node/issues/1007). ## Help! My Types Are Missing! **TypeScript Node** does _not_ use `files`, `include` or `exclude`, by default. This is because a large majority projects do not use all of the files in a project directory (e.g. `Gulpfile.ts`, runtime vs tests) and parsing every file for types slows startup time. Instead, `ts-node` starts with the script file (e.g. `ts-node index.ts`) and TypeScript resolves dependencies based on imports and references. For global definitions, you can use the `typeRoots` compiler option. This requires that your type definitions be structured as type packages (not loose TypeScript definition files). More details on how this works can be found in the [TypeScript Handbook](https://www.typescriptlang.org/docs/handbook/tsconfig-json.html#types-typeroots-and-types). Example `tsconfig.json`: ```json { "compilerOptions": { "typeRoots" : ["./node_modules/@types", "./typings"] } } ``` Example project structure: ```text / -- tsconfig.json -- typings/ -- / -- index.d.ts ``` Example module declaration file: ```typescript declare module '' { // module definitions go here } ``` For module definitions, you can use [`paths`](https://www.typescriptlang.org/docs/handbook/module-resolution.html#path-mapping): ```json { "compilerOptions": { "baseUrl": ".", "paths": { "custom-module-type": ["types/custom-module-type"] } } } ``` An alternative approach for definitions of third-party libraries are [triple-slash directives](https://www.typescriptlang.org/docs/handbook/triple-slash-directives.html). This may be helpful if you prefer not to change your TypeScript `compilerOptions` or structure your custom type definitions when using `typeRoots`. Below is an example of the triple-slash directive as a relative path within your project: ```typescript /// import UntypedJsLib from "untyped_js_lib" ``` **Tip:** If you _must_ use `files`, `include`, or `exclude`, enable `--files` flags or set `TS_NODE_FILES=true`. ## Watching and Restarting **TypeScript Node** compiles source code via `require()`, watching files and code reloads are out of scope for the project. If you want to restart the `ts-node` process on file change, existing node.js tools such as [nodemon](https://github.com/remy/nodemon), [onchange](https://github.com/Qard/onchange) and [node-dev](https://github.com/fgnass/node-dev) work. There's also [`ts-node-dev`](https://github.com/whitecolor/ts-node-dev), a modified version of [`node-dev`](https://github.com/fgnass/node-dev) using `ts-node` for compilation that will restart the process on file change. ## License MIT [npm-image]: https://img.shields.io/npm/v/ts-node.svg?style=flat [npm-url]: https://npmjs.org/package/ts-node [downloads-image]: https://img.shields.io/npm/dm/ts-node.svg?style=flat [downloads-url]: https://npmjs.org/package/ts-node [github-actions-image]: https://img.shields.io/github/workflow/status/TypeStrong/ts-node/Continuous%20Integration [github-actions-url]: https://github.com/TypeStrong/ts-node/actions?query=workflow%3A%22Continuous+Integration%22 [codecov-image]: https://codecov.io/gh/TypeStrong/ts-node/branch/master/graph/badge.svg [codecov-url]: https://codecov.io/gh/TypeStrong/ts-node