move getQueryComplexity to a separate package
This commit is contained in:
parent
e936b9b0ed
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@ -0,0 +1,225 @@
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// Code generated by github.com/vektah/dataloaden, DO NOT EDIT.
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package dataloader
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import (
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"sync"
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"time"
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"github.com/zdam-egzamin-zawodowy/backend/internal/models"
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)
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// QualificationSliceByProfessionIDLoaderConfig captures the config to create a new QualificationSliceByProfessionIDLoader
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type QualificationSliceByProfessionIDLoaderConfig struct {
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// Fetch is a method that provides the data for the loader
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Fetch func(keys []int) ([][]*models.Qualification, []error)
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// Wait is how long wait before sending a batch
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Wait time.Duration
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// MaxBatch will limit the maximum number of keys to send in one batch, 0 = not limit
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MaxBatch int
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}
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// NewQualificationSliceByProfessionIDLoader creates a new QualificationSliceByProfessionIDLoader given a fetch, wait, and maxBatch
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func NewQualificationSliceByProfessionIDLoader(config QualificationSliceByProfessionIDLoaderConfig) *QualificationSliceByProfessionIDLoader {
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return &QualificationSliceByProfessionIDLoader{
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fetch: config.Fetch,
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wait: config.Wait,
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maxBatch: config.MaxBatch,
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}
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}
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// QualificationSliceByProfessionIDLoader batches and caches requests
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type QualificationSliceByProfessionIDLoader struct {
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// this method provides the data for the loader
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fetch func(keys []int) ([][]*models.Qualification, []error)
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// how long to done before sending a batch
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wait time.Duration
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// this will limit the maximum number of keys to send in one batch, 0 = no limit
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maxBatch int
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// INTERNAL
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// lazily created cache
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cache map[int][]*models.Qualification
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// the current batch. keys will continue to be collected until timeout is hit,
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// then everything will be sent to the fetch method and out to the listeners
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batch *qualificationSliceByProfessionIDLoaderBatch
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// mutex to prevent races
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mu sync.Mutex
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}
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type qualificationSliceByProfessionIDLoaderBatch struct {
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keys []int
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data [][]*models.Qualification
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error []error
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closing bool
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done chan struct{}
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}
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// Load a Qualification by key, batching and caching will be applied automatically
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func (l *QualificationSliceByProfessionIDLoader) Load(key int) ([]*models.Qualification, error) {
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return l.LoadThunk(key)()
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}
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// LoadThunk returns a function that when called will block waiting for a Qualification.
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// This method should be used if you want one goroutine to make requests to many
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// different data loaders without blocking until the thunk is called.
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func (l *QualificationSliceByProfessionIDLoader) LoadThunk(key int) func() ([]*models.Qualification, error) {
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l.mu.Lock()
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if it, ok := l.cache[key]; ok {
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l.mu.Unlock()
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return func() ([]*models.Qualification, error) {
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return it, nil
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}
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}
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if l.batch == nil {
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l.batch = &qualificationSliceByProfessionIDLoaderBatch{done: make(chan struct{})}
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}
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batch := l.batch
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pos := batch.keyIndex(l, key)
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l.mu.Unlock()
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return func() ([]*models.Qualification, error) {
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<-batch.done
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var data []*models.Qualification
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if pos < len(batch.data) {
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data = batch.data[pos]
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}
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var err error
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// its convenient to be able to return a single error for everything
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if len(batch.error) == 1 {
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err = batch.error[0]
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} else if batch.error != nil {
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err = batch.error[pos]
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}
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if err == nil {
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l.mu.Lock()
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l.unsafeSet(key, data)
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l.mu.Unlock()
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}
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return data, err
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}
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}
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// LoadAll fetches many keys at once. It will be broken into appropriate sized
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// sub batches depending on how the loader is configured
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func (l *QualificationSliceByProfessionIDLoader) LoadAll(keys []int) ([][]*models.Qualification, []error) {
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results := make([]func() ([]*models.Qualification, error), len(keys))
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for i, key := range keys {
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results[i] = l.LoadThunk(key)
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}
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qualifications := make([][]*models.Qualification, len(keys))
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errors := make([]error, len(keys))
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for i, thunk := range results {
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qualifications[i], errors[i] = thunk()
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}
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return qualifications, errors
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}
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// LoadAllThunk returns a function that when called will block waiting for a Qualifications.
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// This method should be used if you want one goroutine to make requests to many
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// different data loaders without blocking until the thunk is called.
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func (l *QualificationSliceByProfessionIDLoader) LoadAllThunk(keys []int) func() ([][]*models.Qualification, []error) {
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results := make([]func() ([]*models.Qualification, error), len(keys))
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for i, key := range keys {
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results[i] = l.LoadThunk(key)
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}
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return func() ([][]*models.Qualification, []error) {
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qualifications := make([][]*models.Qualification, len(keys))
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errors := make([]error, len(keys))
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for i, thunk := range results {
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qualifications[i], errors[i] = thunk()
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}
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return qualifications, errors
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}
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}
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// Prime the cache with the provided key and value. If the key already exists, no change is made
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// and false is returned.
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// (To forcefully prime the cache, clear the key first with loader.clear(key).prime(key, value).)
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func (l *QualificationSliceByProfessionIDLoader) Prime(key int, value []*models.Qualification) bool {
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l.mu.Lock()
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var found bool
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if _, found = l.cache[key]; !found {
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// make a copy when writing to the cache, its easy to pass a pointer in from a loop var
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// and end up with the whole cache pointing to the same value.
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cpy := make([]*models.Qualification, len(value))
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copy(cpy, value)
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l.unsafeSet(key, cpy)
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}
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l.mu.Unlock()
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return !found
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}
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// Clear the value at key from the cache, if it exists
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func (l *QualificationSliceByProfessionIDLoader) Clear(key int) {
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l.mu.Lock()
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delete(l.cache, key)
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l.mu.Unlock()
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}
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func (l *QualificationSliceByProfessionIDLoader) unsafeSet(key int, value []*models.Qualification) {
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if l.cache == nil {
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l.cache = map[int][]*models.Qualification{}
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}
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l.cache[key] = value
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}
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// keyIndex will return the location of the key in the batch, if its not found
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// it will add the key to the batch
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func (b *qualificationSliceByProfessionIDLoaderBatch) keyIndex(l *QualificationSliceByProfessionIDLoader, key int) int {
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for i, existingKey := range b.keys {
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if key == existingKey {
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return i
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}
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}
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pos := len(b.keys)
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b.keys = append(b.keys, key)
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if pos == 0 {
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go b.startTimer(l)
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}
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if l.maxBatch != 0 && pos >= l.maxBatch-1 {
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if !b.closing {
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b.closing = true
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l.batch = nil
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go b.end(l)
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}
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}
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return pos
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}
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func (b *qualificationSliceByProfessionIDLoaderBatch) startTimer(l *QualificationSliceByProfessionIDLoader) {
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time.Sleep(l.wait)
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l.mu.Lock()
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// we must have hit a batch limit and are already finalizing this batch
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if b.closing {
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l.mu.Unlock()
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return
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}
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l.batch = nil
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l.mu.Unlock()
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b.end(l)
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}
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func (b *qualificationSliceByProfessionIDLoaderBatch) end(l *QualificationSliceByProfessionIDLoader) {
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b.data, b.error = l.fetch(b.keys)
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close(b.done)
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}
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@ -2,7 +2,7 @@ package httpdelivery
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import (
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"fmt"
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"github.com/zdam-egzamin-zawodowy/backend/internal/models"
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"github.com/zdam-egzamin-zawodowy/backend/internal/graphql/querycomplexity"
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"time"
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"github.com/99designs/gqlgen/graphql/handler"
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@ -55,7 +55,7 @@ func graphqlHandler(cfg generated.Config) gin.HandlerFunc {
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srv.Use(extension.AutomaticPersistedQuery{
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Cache: lru.New(100),
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})
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srv.SetQueryCache(lru.New(1000))
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srv.SetQueryCache(lru.New(100))
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srv.Use(extension.FixedComplexityLimit(complexityLimit))
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if mode.Get() == mode.DevelopmentMode {
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srv.Use(extension.Introspection{})
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@ -80,122 +80,9 @@ func playgroundHandler() gin.HandlerFunc {
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func prepareConfig(r *resolvers.Resolver, d *directive.Directive) generated.Config {
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cfg := generated.Config{
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Resolvers: r,
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Complexity: getComplexityRoot(),
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Complexity: querycomplexity.GetComplexityRoot(),
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}
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cfg.Directives.Authenticated = d.Authenticated
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cfg.Directives.HasRole = d.HasRole
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return cfg
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}
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func getComplexityRoot() generated.ComplexityRoot {
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complexityRoot := generated.ComplexityRoot{}
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complexityRoot.Query.GenerateTest = func(childComplexity int, qualificationIDs []int, limit *int) int {
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return 300 + childComplexity
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}
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complexityRoot.Query.Professions = func(
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childComplexity int,
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filter *models.ProfessionFilter,
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limit *int,
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offset *int,
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sort []string,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Query.Qualifications = func(
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childComplexity int,
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filter *models.QualificationFilter,
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limit *int,
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offset *int,
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sort []string,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Query.Questions = func(
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childComplexity int,
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filter *models.QuestionFilter,
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limit *int,
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offset *int,
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sort []string,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Query.Users = func(
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childComplexity int,
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filter *models.UserFilter,
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limit *int,
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offset *int,
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sort []string,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.CreateProfession = func(childComplexity int, input models.ProfessionInput) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.CreateQualification = func(
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childComplexity int,
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input models.QualificationInput,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.CreateQuestion = func(childComplexity int, input models.QuestionInput) int {
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return 400 + childComplexity
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}
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complexityRoot.Mutation.CreateUser = func(childComplexity int, input models.UserInput) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.SignIn = func(
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childComplexity int,
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email string,
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password string,
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staySignedIn *bool,
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) int {
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return 400 + childComplexity
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}
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complexityRoot.Mutation.DeleteProfessions = func(childComplexity int, ids []int) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.DeleteQualifications = func(childComplexity int, ids []int) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.DeleteQuestions = func(childComplexity int, ids []int) int {
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return 400 + childComplexity
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}
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complexityRoot.Mutation.DeleteUsers = func(childComplexity int, ids []int) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.UpdateManyUsers = func(
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childComplexity int,
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ids []int,
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input models.UserInput,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.UpdateProfession = func(
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childComplexity int,
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id int,
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input models.ProfessionInput,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.UpdateQualification = func(
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childComplexity int,
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id int,
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input models.QualificationInput,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.UpdateQuestion = func(
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childComplexity int,
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id int,
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input models.QuestionInput,
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) int {
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return 400 + childComplexity
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}
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complexityRoot.Mutation.UpdateUser = func(childComplexity int, id int, input models.UserInput) int {
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return 200 + childComplexity
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}
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complexityRoot.Profession.Qualifications = func(childComplexity int) int {
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return 50 + childComplexity
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}
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return complexityRoot
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}
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@ -0,0 +1,136 @@
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package querycomplexity
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import (
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"github.com/zdam-egzamin-zawodowy/backend/internal/graphql/generated"
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"github.com/zdam-egzamin-zawodowy/backend/internal/models"
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)
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const (
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countComplexity = 1000
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)
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func GetComplexityRoot() generated.ComplexityRoot {
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complexityRoot := generated.ComplexityRoot{}
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complexityRoot.Query.GenerateTest = func(childComplexity int, qualificationIDs []int, limit *int) int {
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return 300 + childComplexity
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}
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complexityRoot.Query.Professions = func(
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childComplexity int,
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filter *models.ProfessionFilter,
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limit *int,
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offset *int,
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sort []string,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Query.Qualifications = func(
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childComplexity int,
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filter *models.QualificationFilter,
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limit *int,
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offset *int,
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sort []string,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Query.Questions = func(
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childComplexity int,
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filter *models.QuestionFilter,
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limit *int,
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offset *int,
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sort []string,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Query.Users = func(
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childComplexity int,
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filter *models.UserFilter,
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limit *int,
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offset *int,
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sort []string,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.CreateProfession = func(childComplexity int, input models.ProfessionInput) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.CreateQualification = func(
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childComplexity int,
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input models.QualificationInput,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.CreateQuestion = func(childComplexity int, input models.QuestionInput) int {
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return 400 + childComplexity
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}
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complexityRoot.Mutation.CreateUser = func(childComplexity int, input models.UserInput) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.SignIn = func(
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childComplexity int,
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email string,
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password string,
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staySignedIn *bool,
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) int {
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return 400 + childComplexity
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}
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complexityRoot.Mutation.DeleteProfessions = func(childComplexity int, ids []int) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.DeleteQualifications = func(childComplexity int, ids []int) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.DeleteQuestions = func(childComplexity int, ids []int) int {
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return 400 + childComplexity
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}
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complexityRoot.Mutation.DeleteUsers = func(childComplexity int, ids []int) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.UpdateManyUsers = func(
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childComplexity int,
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ids []int,
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input models.UserInput,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.UpdateProfession = func(
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childComplexity int,
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id int,
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input models.ProfessionInput,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.UpdateQualification = func(
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childComplexity int,
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id int,
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input models.QualificationInput,
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) int {
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return 200 + childComplexity
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}
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complexityRoot.Mutation.UpdateQuestion = func(
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childComplexity int,
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id int,
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input models.QuestionInput,
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) int {
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return 400 + childComplexity
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}
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complexityRoot.Mutation.UpdateUser = func(childComplexity int, id int, input models.UserInput) int {
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return 200 + childComplexity
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}
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complexityRoot.Profession.Qualifications = func(childComplexity int) int {
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return 50 + childComplexity
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}
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return complexityRoot
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}
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func computeComplexity(childComplexity, limit, totalFieldComplexity, multiplyBy int) int {
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complexity := 0
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if childComplexity >= countComplexity {
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childComplexity -= countComplexity
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complexity += totalFieldComplexity
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}
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return limit*childComplexity*multiplyBy + complexity
|
||||
}
|
||||
|
||||
func getCountComplexity(childComplexity int) int {
|
||||
return countComplexity + childComplexity
|
||||
}
|
|
@ -15,5 +15,5 @@ func Wrapf(details error, message string, args ...interface{}) error {
|
|||
if mode.Get() != mode.ProductionMode {
|
||||
return errors.Wrapf(details, message, args...)
|
||||
}
|
||||
return fmt.Errorf(message)
|
||||
return fmt.Errorf(message, args...)
|
||||
}
|
||||
|
|
Reference in New Issue