translate bonusBarbarianVillageFinder into polish
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d67430124b
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@ -157,6 +157,33 @@ var _default = function _default() {
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});
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};
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exports.default = _default;
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},{}],"MRps":[function(require,module,exports) {
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.default = void 0;
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const translations = {
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pl_PL: {
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actualCoords: 'Aktualne koordynaty',
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searchBonusBarbarianVillages: 'Wyszukaj koczownicze',
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village: 'Wioska',
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distance: 'Dystans',
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action: 'Akcja'
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},
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en_DK: {
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actualCoords: 'Actual coords',
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searchBonusBarbarianVillages: 'Search bonus barbarian villages',
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village: 'Village',
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distance: 'Distance',
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action: 'Action'
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}
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};
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var _default = () => translations[window.game_data.locale] || translations.en_DK;
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exports.default = _default;
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},{}],"DMkL":[function(require,module,exports) {
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"use strict";
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@ -348,6 +375,8 @@ exports.loadInADayData = loadInADayData;
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var _requestCreator = _interopRequireDefault(require("./libs/requestCreator"));
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var _bonusBarbarianVillageFinder = _interopRequireDefault(require("./i18n/bonusBarbarianVillageFinder"));
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var _getCurrentServer = _interopRequireDefault(require("./utils/getCurrentServer"));
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var _tribalwars = require("./utils/tribalwars");
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@ -365,7 +394,7 @@ function _defineProperty(obj, key, value) { if (key in obj) { Object.definePrope
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// @namespace https://github.com/tribalwarshelp/scripts
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// @updateURL https://raw.githubusercontent.com/tribalwarshelp/scripts/master/dist/bonusBarbarianVillageFinder.js
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// @downloadURL https://raw.githubusercontent.com/tribalwarshelp/scripts/master/dist/bonusBarbarianVillageFinder.js
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// @version 0.3.0
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// @version 0.4.0
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// @description Bonus barbarian village finder
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// @author Kichiyaki http://dawid-wysokinski.pl/
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// @match *://*/game.php*screen=map*
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@ -375,6 +404,7 @@ const SERVER = (0, _getCurrentServer.default)();
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const QUERY = "\n query villages($server: String!, $filter: VillageFilter) {\n villages(server: $server, filter: $filter) {\n total\n items {\n id\n name\n bonus\n x\n y\n }\n }\n }\n";
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const TABLE_ID = 'bonusBarbarianVillageFinderTable';
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const ACTUAL_COORDS_ID = 'actualCoords';
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const translations = (0, _bonusBarbarianVillageFinder.default)();
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let container = undefined;
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const buildReqOptions = (bonus, offset) => {
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@ -433,15 +463,15 @@ const getBonuses = () => {
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};
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const buildTableBodyHTML = villages => {
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return "\n <tbody>\n <tr>\n <th>\n Village\n </th>\n <th>\n Distance\n </th>\n <th>\n Action\n </th>\n </tr>\n ".concat(Array.isArray(villages) ? villages.map(village => "<tr>\n <td>\n <a href=\"".concat((0, _tribalwars.formatVillageURL)(village.id), "\">\n ").concat((0, _tribalwars.formatVillageName)(village.name, village.x, village.y), "\n </a>\n </td>\n <td>\n ").concat(village.distance.toFixed(1), "\n </td>\n <td>\n <a href=\"#\" onclick=\"return TWMap.focusUserSpecified(").concat(village.x, ", ").concat(village.y, ")\">Center</a>\n </td>\n </tr>")).join('') : '', "\n </tbody>\n ");
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return "\n <tbody>\n <tr>\n <th>\n ".concat(translations.village, "\n </th>\n <th>\n ").concat(translations.distance, "\n </th>\n <th>\n ").concat(translations.action, "\n </th>\n </tr>\n ").concat(Array.isArray(villages) ? villages.map(village => "<tr>\n <td>\n <a href=\"".concat((0, _tribalwars.formatVillageURL)(village.id), "\">\n ").concat((0, _tribalwars.formatVillageName)(village.name, village.x, village.y), "\n </a>\n </td>\n <td>\n ").concat(village.distance.toFixed(1), "\n </td>\n <td>\n <a href=\"#\" onclick=\"return TWMap.focusUserSpecified(").concat(village.x, ", ").concat(village.y, ")\">Center</a>\n </td>\n </tr>")).join('') : '', "\n </tbody>\n ");
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};
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const updateActualCoords = () => {
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document.querySelector('#' + ACTUAL_COORDS_ID).innerHTML = "Actual coords: <strong>".concat(TWMap.pos.join('|'), "</strong>");
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document.querySelector('#' + ACTUAL_COORDS_ID).innerHTML = "".concat(translations.actualCoords, ": <strong>").concat(TWMap.pos.join('|'), "</strong>");
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};
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const renderUI = () => {
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const html = "\n <p id=\"".concat(ACTUAL_COORDS_ID, "\"></p>\n <form>\n <select>\n ").concat(getBonuses().map(bonus => "<option value=\"".concat(bonus.value, "\">").concat(bonus.text, "</option>")).join(''), "\n </select>\n <button type=\"submit\">Search bonus barbarian villages</button>\n </form>\n <table class=\"vis\" style=\"width: 100%;\" id=\"").concat(TABLE_ID, "\">\n ").concat(buildTableBodyHTML(), "\n </table>\n ");
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const html = "\n <p id=\"".concat(ACTUAL_COORDS_ID, "\"></p>\n <form>\n <select>\n ").concat(getBonuses().map(bonus => "<option value=\"".concat(bonus.value, "\">").concat(bonus.text, "</option>")).join(''), "\n </select>\n <button type=\"submit\">").concat(translations.searchBonusBarbarianVillages, "</button>\n </form>\n <table class=\"vis\" style=\"width: 100%;\" id=\"").concat(TABLE_ID, "\">\n ").concat(buildTableBodyHTML(), "\n </table>\n ");
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if (!container) {
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container = document.createElement('div');
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@ -458,4 +488,4 @@ const renderUI = () => {
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(function () {
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renderUI();
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})();
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},{"./libs/requestCreator":"Ph2E","./utils/getCurrentServer":"DMkL","./utils/tribalwars":"fHHP"}]},{},["fvjy"], null)
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},{"./libs/requestCreator":"Ph2E","./i18n/bonusBarbarianVillageFinder":"MRps","./utils/getCurrentServer":"DMkL","./utils/tribalwars":"fHHP"}]},{},["fvjy"], null)
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@ -1,4 +1,5 @@
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import requestCreator from './libs/requestCreator';
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import getTranslations from './i18n/bonusBarbarianVillageFinder';
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import getCurrentServer from './utils/getCurrentServer';
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import { formatVillageURL, formatVillageName } from './utils/tribalwars';
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@ -7,7 +8,7 @@ import { formatVillageURL, formatVillageName } from './utils/tribalwars';
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// @namespace https://github.com/tribalwarshelp/scripts
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// @updateURL https://raw.githubusercontent.com/tribalwarshelp/scripts/master/dist/bonusBarbarianVillageFinder.js
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// @downloadURL https://raw.githubusercontent.com/tribalwarshelp/scripts/master/dist/bonusBarbarianVillageFinder.js
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// @version 0.3.0
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// @version 0.4.0
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// @description Bonus barbarian village finder
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// @author Kichiyaki http://dawid-wysokinski.pl/
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// @match *://*/game.php*screen=map*
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@ -31,6 +32,7 @@ const QUERY = `
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`;
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const TABLE_ID = 'bonusBarbarianVillageFinderTable';
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const ACTUAL_COORDS_ID = 'actualCoords';
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const translations = getTranslations();
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let container = undefined;
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const buildReqOptions = (bonus, offset) => {
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@ -95,13 +97,13 @@ const buildTableBodyHTML = (villages) => {
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<tbody>
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<tr>
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<th>
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Village
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${translations.village}
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</th>
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<th>
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Distance
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${translations.distance}
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</th>
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<th>
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Action
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${translations.action}
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</th>
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</tr>
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${
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@ -132,9 +134,9 @@ const buildTableBodyHTML = (villages) => {
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};
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const updateActualCoords = () => {
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document.querySelector(
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'#' + ACTUAL_COORDS_ID
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).innerHTML = `Actual coords: <strong>${TWMap.pos.join('|')}</strong>`;
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document.querySelector('#' + ACTUAL_COORDS_ID).innerHTML = `${
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translations.actualCoords
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}: <strong>${TWMap.pos.join('|')}</strong>`;
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};
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const renderUI = () => {
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@ -149,7 +151,9 @@ const renderUI = () => {
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)
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.join('')}
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</select>
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<button type="submit">Search bonus barbarian villages</button>
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<button type="submit">${
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translations.searchBonusBarbarianVillages
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}</button>
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</form>
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<table class="vis" style="width: 100%;" id="${TABLE_ID}">
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${buildTableBodyHTML()}
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@ -0,0 +1,19 @@
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const translations = {
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pl_PL: {
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actualCoords: 'Aktualne koordynaty',
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searchBonusBarbarianVillages: 'Wyszukaj koczownicze',
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village: 'Wioska',
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distance: 'Dystans',
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action: 'Akcja',
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},
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en_DK: {
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actualCoords: 'Actual coords',
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searchBonusBarbarianVillages: 'Search bonus barbarian villages',
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village: 'Village',
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distance: 'Distance',
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action: 'Action',
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},
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};
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export default () =>
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translations[window.game_data.locale] || translations.en_DK;
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